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chicau-hydra.js
304
chicau-hydra.js
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/*<meta content=" movement , scores , scripts, computer, programming, bodies" name="keywords">
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/*<meta content=" movement , scores , scripts, computer, programming, bodies" name="keywords">
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<meta content="live coding web performance" name="description">
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<meta content="live coding web performance" name="description">
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<meta name="author" content="Joana Chicau">
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<meta name="author" content="Joana Chicau">
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<title> choreo-graphic-coding </title>*/
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// https://hydra.ojack.xyz/?sketch_id=CsMLIsUTVDstkWGo
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// saved sketch https://hydra.ojack.xyz/?sketch_id=uvQZEr5OsYS1veg8
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// HYDRA // 'cntr' + 'shift' + 'enter' — runs all the code
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// CTRL-Enter: run a line of code
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// ALT-Enter: run a block
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+-+-+-+ +-+-+-+-+-+-+-+
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// +-+-+-+ +-+-+-+-+-+-+-+
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|o|l|a| |m|u|n|d|o|!|
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// |o|l|a| |m|u|n|d|o|!|
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+-+-+-+ +-+-+-+-+-+-+-+
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// +-+-+-+ +-+-+-+-+-+-+-+
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// . ☆ .*・*. ♪。・ BOA NOITE ゚・。。.: *・* 。 ☆
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// . ☆ .*・*. ♪。・ BOA NOITE ゚・。。.: *・* 。 ☆
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// ノ”good night everyone ♪ ☆ .・゚ ★
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// ノ”good evening everyone ♪ ☆ .・゚ ★
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// open search youtube — webcam live stream online
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function newHTMLskin () {
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var divs = document.querySelectorAll('div'), i;
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for (i = 0; i < divs.length; ++i) {
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divs[i].style.background = "linear-gradient(" + Math.floor(Math.random() * 1000) + "deg, Aquamarine, MistyRose, Blue, Plum)";
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}
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}
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newHTMLskin()
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// clearInterval(timing);
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// timing = setInterval(newHTMLskin, 2000);
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function newMove () {
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var divs = document.querySelectorAll('div'), i;
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for (i = 0; i < divs.length; ++i) {
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divs[i].style.borderRadius = Math.floor(Math.random() * 100) + "px";
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}
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}
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newMove()
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// setInterval(newMove, 500)
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// change borderRadius
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/*
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function breathing() {
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function breathing() {
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var zooming = document.querySelectorAll('.badge'), i;
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var zooming = document.querySelectorAll('.badge'), i;
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currentScale = 1;
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currentScale = 1;
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currenttime = setInterval(function() {
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currenttime = setInterval(function() {
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for (i = 0; i < zooming.length; ++i) {
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for (i = 0; i < zooming.length; ++i) {
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zooming[i].style.transform="scale(" + currentScale + ")";
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zooming[i].style.transform="scale(" + currentScale + ")";
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zooming[i].style.background="#fb78ff";
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zooming[i].style.transition = "all 0.6s ease-in-out";
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currentScale = Math.random() * 10;
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currentScale = Math.random() * 10;
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}
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}
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}, 800);
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},2000);
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}
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}
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breathing()
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breathing()
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function noBreathing() {
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function pause {
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clearInterval(currenttime);
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clearInterval(currenttime);
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}
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}
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*/
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/*
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function move () {
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currentNumber = 1;
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var allElements = document.querySelectorAll('a'), i;
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currenttime = setInterval(function() {
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for (i = 0; i < allElements.length; ++i) {
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allElements[i].style.transform="rotate(" + currentNumber + "deg )";
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currentNumber = Math.random() * 360;
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allElements[i].style.transition = "all 2s ease-out";
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}
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}, 800);
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}
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move()
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// clearInterval(currenttime);
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*/
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/*
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// const newtext = document.createElement('div');
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// const newtext = document.createElement('div');
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// newtext.classList.add('showtext');
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// newtext.classList.add('showtext');
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// document.getElementById('content').append(newtext);
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// document.getElementById('content').append(newtext);
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@ -67,89 +60,152 @@ function noBreathing() {
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var delay="0";
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var delay="0";
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var count='0';
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var count='0';
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var Texts=new Array();
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var Texts=new Array();
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Texts[0]="nova coreografia";
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Texts[0]="DANCE!";
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Texts[1]="set the movement";
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Texts[1]="━━━━☆ lets dance!";
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Texts[2]="words to define space - time";
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Texts[2]="I have a little warm-up for us...";
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Texts[3]="( expand ノ) )contract(()";
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Texts[3]="choose one part of your body and SHAKE IT";
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Texts[4]="the space of the body";
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Texts[4]="now slowly bounce ⁽⁽◝( • ▽ • )◜⁾⁾ ";
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Texts[5]="the body in space";
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Texts[5]="show me your third best dance move!";
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Texts[6]="o movimento do corpo";
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Texts[6]="look around (¬‿¬ ) and imitate someone else's move ";
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Texts[7]="";
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Texts[7]="add a little more hip motion ✺◟( • ω • )◞✺ ";
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Texts[8]="refuse the movement";
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Texts[8]="show me your second best move!";
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Texts[9]="anular o movimento";
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Texts[9]="now add a little more pulse...";
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Texts[10]="";
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Texts[10]="dance against ★’.・. gravity .・. ☆";
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Texts[11]="movement undefined";
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Texts[11]="create a new movement you never did before!!!";
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Texts[12]="o movimento sem definição";
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Texts[12]="REPEAT, the algorave generation loves repetition ヾ(⌐■_■)ノ♪ ";
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Texts[13]="";
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Texts[13]="close your eyes, try different rhythms ~(˘▽˘)~";
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Texts[14]="choreography is the organization of tensions";
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Texts[14]="choreography is the organization of tensions";
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Texts[15]="and counter - tensions ";
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Texts[15]="release any tension ヾ(´〇`)ノ♪♪♪";
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Texts[16]="counter - choreographies";
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Texts[16]="now show me your first best ever dance move!";
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Texts[17]="BREATHE";
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Texts[17]="look around and feel inspired ♪♪♪ ヽ(ˇ∀ˇ )ゞ";
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Texts[18]="continua a respirar"
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Texts[18]="keep on dancing /♫•*¨*•.¸¸♪"
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function dancingText(){
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function dancingText(){
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document.querySelector('body').innerHTML = Texts[count];
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document.querySelector('#logo').innerHTML = Texts[count];
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count++;
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count++;
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if(count==Texts.length){count='0';}
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if(count==Texts.length){count='0';}
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setTimeout("dancingText()",10000);
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setTimeout("dancingText()",20000);
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}
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}
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// dancingText()
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dancingText()
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*/
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/*
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function newHTMLskin () {
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var divs = document.querySelectorAll('div'), i;
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for (i = 0; i < divs.length; ++i) {
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divs[i].style.background = "linear-gradient(" + Math.floor(Math.random() * 1000) + "deg, Aquamarine, MistyRose, Lightgray, Plum)";
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divs[i].style.transition = "all 3s ease-out";
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}
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}
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newHTMLskin()
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// clearInterval(timing);
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timing = setInterval(newHTMLskin, 2000);
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*/
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/*
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function newMove () {
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var divs = document.querySelectorAll('div'), i;
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for (i = 0; i < divs.length; ++i) {
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divs[i].style.borderRadius = Math.floor(Math.random() * 100) + "px";
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}
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}
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newMove()
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// setInterval(newMove, 500)
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// change borderRadius
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*/
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// dancingVideo()
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/*
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// dance.push('https://www.youtube.com/embed/BCQnrwkTY?controls=0&showinfo=0&rel=0&autoplay=1&loop=1');
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function stretching (){
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var x = document.getElementsByTagName("div");
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var i;
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for (i = 0; i < x.length; i++) {
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x[i].style.transform = "scaleY(" + Math.random() * 4 + ")";
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x[i].style.transition = "all 1s ease-in-out";
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}
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}
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// clearInterval(timeStretch);
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// timeStretch = setInterval(stretching, 2000);
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*/
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// // dancingVideo()
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// // dance.push('https://www.youtube.com/embed/BCQnrwkTY?controls=0&showinfo=0&rel=0&autoplay=1&loop=1');
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// HYDRA // 'cntr' + 'shift' + 'enter' — runs all the code
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// ALT-Enter: run a line
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// — > CTRL-Enter: run a block
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// screenshare & mask rgb
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s0.initScreen()
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s0.initScreen()
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a.setBins(2);
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a.setBins(2);
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a.show();
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a.show();
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src(s0)
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src(s0)
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// SHAPES
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.scrollY(0, ({time}) => Math.sin(time*0.005)*0.004 )
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// shape(3) // triangle
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.layer(osc(5,0.1,2).mask(shape(3)))
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// .scale(() => Math.sin(time)*5)
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.out()
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// .repeat(() => Math.sin(time)*3)
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// MASK
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// .scrollX(0, ({time}) => Math.sin(time*0.05)*0.05 )
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// blend wavy
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// .layer(osc(30,0.1,2).mask(shape(3)))
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s0.initScreen()
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// LINES
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src(s0)
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// shape(4,0.4).repeat(2,500) // trans squares
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.scale(5)
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// .scroll(0, ({time}) => Math.sin(time*0.02)*0.05 )
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.modulateScale(osc(3,2),0.1)
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// .scale(1, ({time}) => Math.sin(time*0.02)*0.05 )
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.blend(s0)
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// CUBIC block
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// SPEEDY
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// .luma (0.9)
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//.modulate(osc(50,10,5))
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// .rotate(6, 2,2)
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// .modulateKaleid(voronoi(() => Math.sin(time)*0.001,0.01,0.1),() => Math.sin(time)*6)
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// .scrollX(0, ({time}) => Math.sin(time*0.002)*0.5 )
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// .scale(1)
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// FLUID noise
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// .modulate(noise(86),8)
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// .scale(20)
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// .scrollX(0, ({time}) => Math.sin(time*0.02)*0.05 )
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// SMOOTH
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// .modulateScrollY(osc(8).modulate(osc().rotate(),.61))
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// .scale(0.8)
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// wavy screens
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// .modulateRepeat(osc(2),1, 2, 2, 3)
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// .blend(s0)
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// KALEID
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// .modulateKaleid(voronoi(() => Math.sin(time)*1,1,1),() => Math.sin(time)*1)
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// .modulateKaleid(osc(0.2,3,0),6)
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// .scale(() => Math.sin(time)*2)
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// .scale(() => Math.sin(time)*2)
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// SMOOTH SPOTLIGHT
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.out()
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// voronoi(1,-1,10)
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// .add(osc(1,0,1)).kaleid(50)
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// pixelate fast tempo
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// INTENSE
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s0.initScreen()
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// .repeat(() => a.fft[0]*2)
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src(s0)
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// .scale(()=> a.fft[1]*1)
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.scrollX(0, ({time}) => Math.sin(time*0.0001)*0.1 )
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// NEW PATTERN
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// .scrollY(0, ({time}) => Math.sin(time*0.001)*0.01 )
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// .scale(1, ({time}) => Math.sin(time*0.02)*0.05 )
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// .pixelate([10,10,1],[1,30])
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// FLUID blobs
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// .scale(0.02,0.05)
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// .mask( noise(0.2,0.5).colorama(2).luma(0.25).thresh(0.5))
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// .modulate(noise(0.02,0.05))
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// ENDING — increase voronoi
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.out()
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// .mask(
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// voronoi(2, 2).modulateScale(osc(1), 2).thresh(0.1)
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// )
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src(o0)
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shape(0.08,0.02).repeat(0.2,5) // lines and squares
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.scale(() => Math.sin(time)*0.95)
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.add(shape(3).color(2,2,2).scale(0.1)) // change values to waves or remove line
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//.modulate(noise(()=> a.fft[1]*1 +0.1).scale(0.05,0.1)) // change middle > wavy
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//.modulate(noise(0.0.2,0.05)) // with circles
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// FRACTAL
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// .add(o0,0.9)
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// .repeatY (40)
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// .scrollY(0, 0.1)
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// SMOOTH KALEID
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// .rotate(0.1,0.05) // speeds up
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// .scrollX(0, 0.1).kaleid(2)
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// WILDER KALEID
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// .scale(0.05).rotate(0.1,1).kaleid(5)
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// wilder
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//pattern = () => osc(900, 0).kaleid(100).scale(1, 0.4)
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.out()
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src(s0)
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// NOISE
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.mask( noise(200,5).colorama(2).luma(0.5).thresh(0.05))
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// ENDING
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.mask(
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shape(2,0.3,1).invert(({time})=>Math.sin(time)*3)
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)
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// LINE smooth
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// shape(2,0.3,1).invert(({time})=>Math.sin(time)*3)
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// LINE
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// LINE
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// shape(2,0.002).modulate(solid(1).add(osc()))
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// shape(2,0.002).modulate(solid(1).add(osc()))
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// .scale(3, ({time}) => Math.sin(time*0.02)*0.5 )
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// .scale(3, ({time}) => Math.sin(time*0.02)*0.5 )
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@ -158,3 +214,45 @@ src(s0)
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// ҉ ◢▅◣Ξ◥▅◤Ξ◢▅◣Ξ◥▅◤ ҉ ミ☆☆ keep on dancing!☆☆彡
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// ҉ ◢▅◣Ξ◥▅◤Ξ◢▅◣Ξ◥▅◤ ҉ ミ☆☆ keep on dancing!☆☆彡
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// - - - - - - - - THE END - - - - - - - - - - //
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// - - - - - - - - THE END - - - - - - - - - - //
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// https://hydra.ojack.xyz/?sketch_id=CsMLIsUTVDstkWGo
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// saved sketch https://hydra.ojack.xyz/?sketch_id=uvQZEr5OsYS1veg8
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/*
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// // . . . maps
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function breathing() {
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timing01 = setInterval(function() {
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document.querySelector("#widget-zoom-in").click();
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}, 1800);
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timing02 = setInterval(function() {
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document.querySelector("#widget-zoom-out").click()
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}, 2500);
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document.querySelector("body").style.transition = "all 0.4s ease-in-out";
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}
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function fireKey(el) {var key = 37;
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var eventObj = document.createEvent("Events");
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eventObj.initEvent("keydown", true, true);
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eventObj.which = key;
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el.dispatchEvent(eventObj);
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}
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function noBreathing() {
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clearInterval(timing01);
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clearInterval(timing02);
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}
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*/
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