test to play and stop bg audio when clicking somewhere else didnt work
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85c04a9a33
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4f98414710
@ -48,6 +48,17 @@
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}
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/* Audio in background */
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.audio-button {
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background: white;
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}
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.audio-button:hover {
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background: grey;
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cursor: pointer;
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}
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/* Node styling */
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#ahmed text {
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16
static/js/d3_map.js
vendored
16
static/js/d3_map.js
vendored
@ -108,9 +108,9 @@ d3.json("/static/js/group1.json", function(error, json) {
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var dada = document.getElementById("textdadaloglu");
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dada.className += " active";
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dada.scrollIntoView();
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var audio1 = document.getElementById("audio-1");
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var audio1 = document.getElementById("audioBG");
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audio1.currentTime = 12;
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// audio1.play();
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audio1.play();
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});
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@ -120,12 +120,12 @@ d3.json("/static/js/group1.json", function(error, json) {
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var muh = document.getElementById("textasikA");
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muh.className += " active";
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muh.scrollIntoView();
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var audio2 = document.getElementById("audio-1");
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audio2.currentTime = 50;
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// audio2.play();
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var audio2 = document.getElementById("audioBG");
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audio2.currentTime = 120;
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audio2.play();
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});
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//pop-up
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//stop events when clicking somewhere else
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$(document).click(function (e) {
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if (!$(e.target).parents().andSelf().is('#dadaloglu')) {
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$("#showdadaloglu").fadeOut();
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@ -135,10 +135,12 @@ d3.json("/static/js/group1.json", function(error, json) {
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};
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if (!$(e.target).parents().andSelf().is('#asikA')) {
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$("#showasikA").fadeOut();
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$("audioasikA").trigger('pause');
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$("#audioasikA").trigger('pause');
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var textmuh = document.getElementById("textasikA");
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textmuh.classList.remove("active");
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};
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});
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});
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@ -40,12 +40,13 @@
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<div class="row">
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<div class="col-md-12">
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<div class="play-stop">
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<div id="tracktime">0 / 0</div>
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<div id="tracktime">0:0 / 22:39</div>
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<a id="mBtn" onclick="PSFunction()">(Play)</a>
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<button class="audio-button" onclick="document.getElementById('audioBG').volume -= 0.1">-</button>
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<button class="audio-button" onclick="document.getElementById('audioBG').volume += 0.1">+</button>
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</div>
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<div class="main_audio">
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<audio id='audio1' ontimeupdate="document.getElementById('tracktime').innerHTML = Math.floor(this.currentTime/60) + ':' + (currentTime - Math.floor(this.currentTime/60)*60) + ' / ' + Math.floor(this.duration);">
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<audio id='audioBG' ontimeupdate="document.getElementById('tracktime').innerHTML = Math.floor(this.currentTime/60) + ':' + (Math.floor(this.currentTime) - Math.floor(this.currentTime/60)*60) + ' / ' + Math.floor(this.duration/60)+ ':' + (Math.floor(this.duration) - Math.floor(this.duration/60)*60);">
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<source src="../static/audio/FreshMythsDifferentTimes_performance_podcast1.mp3" type="audio/mpeg">
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Your browser does not support the audio tag.
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</audio>
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@ -56,25 +57,7 @@
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</div>
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<!-- scripts for mouse events -->
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<script>
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// function popup(d) {
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// $(d).click(function(){
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// $("#show1").fadeIn()
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// console.log("around")
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// })};
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// function scrolldiv() {
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// var elem = document.getElementById("ele");
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// elem.scrollIntoView();
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// }
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// function play() {
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// var audio = document.getElementById("audio-1");
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// audio.currentTime = 12;
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// audio.play();
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// }
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var audio = document.getElementById("audio1");
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var audio = document.getElementById("audioBG");
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var btn = document.getElementById("mBtn");
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function PSFunction() {
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