a python library to draw with ASCII (but with Unicode)
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1.5 KiB

from sys import stdout
def rotate(layer):
new_width = len(layer)
new_height = len(layer[0])
rotated = [['' for x in range(new_width)] for l in range(new_height)]
for y in range(len(layer)):
for x in range(len(layer[y])):
rotated[x][y] = layer[y][x]
return rotated
def merge(width, height, space_char, layers):
output = [[space_char for x in range(width)] for y in range(height)]
for layer in layers:
for y in range(min(len(layer), height)):
for x in range(min(len(layer[y]), width)):
if layer[y][x] and layer[y][x] != space_char:
output[y][x] = layer[y][x]
return output
# Make a multidimensional array
# with the given dimensions
def make_lines (width, height, fill_char = ''):
return [[ fill_char for _ in range(width) ] for __ in range(height)]
def visit (lines, callback, mark, blank):
height = len(lines)
width = len(lines[0])
for y in range(height):
for x in range(width):
lines[y][x] = callback(x, y, width, height, mark, blank)
return lines
def visit_horizontal (lines, callback, mark, blank):
height = len(lines)
width = len(lines[0])
for x in range(width):
for y in range(height):
lines[y][x] = callback(x, y, width, height, mark, blank)
return lines
def print_lines (lines):
for line in lines:
stdout.write('{}\n'.format(''.join(line)))
def translate(shape, x=0, y=0):
## TODO implement a negative translation?
translated = [[] for _ in range(y)]
for line in shape:
translated.append([None for _ in range(x)] + line)
return translated