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Glitch Studies Manifesto •
Rosa Menkman •
2009/2010 •
https://beyondresolution.nyc3.digitaloceanspaces.com •
---
Rmenkman@gmail.com
.
Amsterdam/Cologne, 2009/2010
http://rosa-menkman.blogspot.com
The dominant, continuing search for a
noiseless channel has been, and will always
be no more than a regrettable, ill-fated
dogma.
Even though the constant search for complete
transparency brings newer, better media, every one
of these new and improved technologies will always
have their own fingerprints of imperfection. While
most people experience these fingerprints as
negative (and sometimes even as accidents) I
emphasize the positive consequences of these
imperfections by showing the new opportunities they
facilitate.
In the beginning there was noise. Then the artist moved from
the grain of celluloid to the magnetic distortion and scanning
lines of the cathode ray tube. he wandered the planes of
phosphor burn-in, rubbed away dead pixels and now makes
performances based on the cracking of LCD screens.
The elitist discourse of the upgrade is a dogma widely pursued
by the naive victims of a persistent upgrade culture. The consumer
only has to dial
#1-800
to stay on top of the
technological curve,
the
waves of both euphoria
and disappointment.
The
user has to realize
that improving is
nothing more
than a proprietary protocol, a deluded
consumer myth
about progression towards a holy grail of
perfection.
Dispute
the operating templates of
creative practice; fight
genres and expectations!
I feel stuck in the membranes of knowledge, governed
by social conventions and acceptances. As an artist I
strive to reposition these membranes; I do not feel
locked into one medium or between contradictions like
real vs. virtual or digital vs. analog. I surf the
waves of technology, the art of artifacts.
The quest for complete transparency has changed the
computer system into a highly complex assemblage that
is often hard to penetrate and sometimes even
completely closed off. This system consists of layers
of obfuscated protocols that find their origin in
ideologies, economies, political hierarchies and
social conventions, which are subsequently operated by
different actors.
Some artists set out to elucidate and deconstruct
the hierarchies of these systems of assemblage. They do
not work in (binary) opposition to what is inside the
flows (the normal uses of the computer) but practice
their art on the border of these flows. Sometimes, they
use the computers inherent maxims as a façade, to
trick the audience into a flow of certain expectation
that the artwork subsequently rapidly breaks out of. As
a result, the spectator is forced to acknowledge that
the use of the computer is based on a genealogy of
conventions, while in reality the computer is a machine
that can be bend or used in many different ways. With
the creation of breaks within politics and social and
economical conventions, the audience may become aware of
the preprogrammed patterns. In this way, a distributed
awareness of a new interaction gestalt can take form.
Get
away from the established action scripts and
join the avant-garde of the unknown. Become a
nomad of noise artifacts!
There are three occasions in which the static, linear notion of transmitting
information can be interrupted. I use these instances to exploit noise
artifacts, that I sub-divide as glitch, encoding / decoding (of which
compression is the most ordinary form) and feedback artifacts.
Etymologically, the term “noise” refers to states of aggression, alarm and
powerful sound phenomena in nature ('rauschen'), such as storm, thunder
and the roaring sea. But when noise is explored within a social context,
the term is often used as a figure of speech and as such has many more
meanings. Sometimes, noise stands for unaccepted sounds:
not
music,
not
valid information or what is
not
a message. Noise can also stand for a
(often undesirable, unwanted, other and unordered) disturbance, break
or addition within the signal of useful data. Here noise exists
within the void opposite to what (already) has a meaning. Whichever
way noise is defined, the negative definition also has a positive
consequence: it helps by (re)defining its opposite (the world of
meaning, the norm, regulation, goodness, beauty and so on).
Noise thus exists as a
paradox; while it is often
negatively defined, it is
also a positive, generative
quality (that is present in
any communication medium). The
voids generated by a break
are not only a lack of meaning,
but also powers that
force the reader to move away
from the traditional
discourse around the technology,
and to open it up.
Through these voids, artists and
spectators can
understand the politics behind the
code and voice a
critique towards the digital media.
It can be a source
for new patterns, anti-patterns and
new possibilities
that often exist on the border or
membrane.
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Use
the
glitch as
an exoskeleton
of progress.
The glitch is a wonderful experience of an
interruption that shifts an object away from its
ordinary form and discourse. For a moment I am
shocked, lost and in awe, asking myself what this
other utterance is, how was it created. Is it
perhaps ...a glitch? But once I named it, the
momentum -the glitch- is no more...
But somewhere within the destructed ruins of meaning
hope exists; a triumphal sensation that there is
something more than just devastation. A negative
feeling makes place for an intimate, personal experience
of a machine (or program), a system showing its
formations, inner workings and flaws. As a holistic
celebration rather than a particular perfection the
glitch can reveal a new opportunity, a spark of creative
energy that indicates that something new is about to be
created.
The glitch has no solid form or state through time; it is
often perceived as an unexpected and abnormal mode of
operandi, a break from (one of) the many flows (of
expectations) within a technological system. But as the
understanding of a glitch changes when it is being named, so
does the equilibrium of the (former) glitch itself: the
original experience of a rupture moved passed its momentum
and vanished into a realm of new conditions. The glitch is a
new and ephemeral, personal experience.
Use bends
and breaks as a metaphor for difference
As an artist, I find catharsis in disintegration, ruptures and cracks. I
manipulate, bend and break any medium towards the point where it becomes
something new. This is what I call glitch art. Even so, to me, the word
glitch in glitch art means something slightly different than the
term glitch.
The glitch art genre moves like the weather; sometimes it evolves very
slowly while at other times it can strike like lightning. The art works
within this realm can be disturbing, provoking and horrifying. Beautifully
dangerous, they can at once take all the tensions of other possible
compositions away. These works stretch boundaries and generate novel modes;
they break open previously sealed politics and force a catharsis of
conventions, norms and believes.
Glitch art is often about relaying the membrane of the normal, to create
a new protocol after shattering an earlier one. The perfect glitch shows how
destruction can change into the creation of something original. Once the
glitch is understood as an alternative way of representation or a new
language, its tipping point has passed and the essence of its glitch-being is
vanished. The glitch is no longer an art of rejection, but a shape or
appearance that is recognized as a novel form (of art). Artists that work with
glitch processes are therefore often hunting for the fragile equilibrium; they
search for the point when a new form is born from the blazed ashes of its
precursor.
Even so, glitch art is not always (or by everyone) experienced as an art of
the momentum; many works have already passed their tipping point. This is
because glitch art exists within different systems; for instance the system
of production and the system of reception. Not only the artist who creates
the work of glitch art is responsible for the glitch. The 'foreign' input
(wrongly encoded syntaxes that lead to forbidden
leakages and data promiscuity), the hardware and
the software (the 'channel' that shows functional?
collisions) and the audience (who is in charge of
the reception, the decoding) can also be
responsible. All these actors are positioned
within different (but sometimes overlapping) flows
in which the final product can be described or
recognized as glitch art. This is why an intended
error can still be called glitch art and why glitch
art is not always just a personal experience of
shock, but has also become a genre; a schematic
metaphor for a way of expression, that depends on
multiple actors.
Realize that
the gospel of glitch art also tells about new
norms implemented by corruption.
Over time some of the glitches I made developed into personal archetypes; I
feel that they have become ideal examples or models of my work. Moreover,
some of the techniques I (and others) used became easily reproducible for
other people, either because I explained my working process, or sometimes
because of the development of a software or plugin that automatically
simulated or recreated a glitching method (that then became something
close to an effect). I have started to believe that the popularization
and cultivation of the avant-garde of mishaps has become predestined and
unavoidable.
The procedural essence of glitch art is opposed to conservation; the
shocking experience, perception and understanding of what a glitch is
at one point in time, cannot be preserved to a future time. The
beautiful creation of a glitch is uncanny and sublime; the artist
tries to catch something that is the result of an uncertain balance, a
shifting, un-catchable, unrealized utopia connected to randomness and
idyllic disintegrations. The essence of glitch art is therefore best
understood as a history of movement and as an attitude of destructive
generativity; it is the procedural art of non con-formative, ambiguous
reformations.
Nevertheless, some artists do not focus on the procedural entity
of the glitch. They skip the process of creation-by-destruction and
focus directly on the creation of a formally new design, either by
creating a final product or by developing a new way to re-create or
simulate the latest glitch-archetype. This can for instance result into
a plug-in, a filter or a whole new 'glitching software'.
T h i s f o r m o f ' c o n s e r v a t i v e g l i t c h a r t ' o f t e n f o c u s e s m o r e o n d e s i g n a n d
end products then on the procedural breaking of flows and politics. There
is an obvious critique: to design a glitch means to domesticate it. When
the glitch becomes domesticated, controlled by a tool, or technology (a
human craft) it has lost its enchantment and has become predictable. It is
no longer a break from a flow within a technology, or a method to open up
the political discourse, but instead a cultivation. For many actors it is
no longer a glitch, but a filter that consists of a preset and/or a
default: what was once understood as a glitch has now become a new
commodity.
But for some, mostly the audience on the receptive end, these designed
errors are still experienced as the breaks of a flow and can therefore
righteously be called glitches. They dont know that these works are
constructed via the use of a filter. Works from the genre glitch art thus
consist as an assemblage of perceptions and the understanding by multiple
actors. Therefore, the products of these new filters that come to existence
after (or without) the momentum of a glitch cannot be excluded from the
realm of glitch art.
Even so, the utopian fantasy of 'technological democracy' or 'freedom'
that glitch art is often connected to, has often little to do with the
colonialism of these glitch art designs and glitch filters. If there is such
a thing as technological freedom, this can only be found within the
procedural momentum of glitch art; when a glitch is just about to relay a
protocol. Not when “one disruptive click is just about to create a new
design”.
Celebrate
the critical trans-media
aesthetics of glitch artifacts
I use glitches to assess the inherent politics of any kind of medium by
bringing it into a state of hypertrophy.
Within software art, the glitch is often used to deconstruct the myth
of linear progress and to end the search for the holy grail called
the perfect technology. In these works, the glitch emphasizes what is
normally rejected as a flaw and subsequently shows that accidents and
errors can also be welcomed as new forms of usability. The glitch does
not only invoke the death of the author, but also the death of the
apparatus, medium or tool (at least from the perspective of the
technological determinist spectator) and is often used as an anti
software-deterministic form.
This fatal manner of glitch presents a problem for media and art
historians, who try to describe old and new culture as a continuum of
different niches. To deal with these breaks, historians have repeatedly
coined new genres and new media forms to give these splinter practices a
place within this continuum. As a result, an abundance of designations like
databending, datamoshing and circuitbending have come to existence, which
in fact all refer to similar practices of breaking flows within different
technologies or platforms.
Theorists have also been confronted with this problem. For them, terms
like post-digital or post-media aesthetics frequently offer a solution.
Unfortunately, these kinds of terms are misleading because in glitch
art post actually often means a reaction to a primer form. But to act
against something does not mean to move away from it completely - in fact a
reaction also prolongs a certain way or mode (at least as a reference).
I think that an answer to the problems of both historians and
theoreticians could be found when glitch art is described as a procedural
activity demonstrating against and within multiple technologies. Something I
describe as
critical trans-media aesthetics
. The role of glitch
artifacts as critical trans-media aesthetics is twofold. On the one hand,
these aesthetics media show a medium in a critical state (a ruined,
unwanted, not recognized, accidental and horrendous state). These aesthetics
transform the way the consumer perceives the normal (every accident transforms
the normal) and describe the passing of a tipping point after which the medium
(might) become something new. On the other hand, these aesthetics critique the
medium (genre, interface and expectations). They challenge its inherent
politics and the established template of creative practice while
producing a theory of reflection.
The
nomad of noise
travels the acousmatic videoscape
I am a voyager of videoscapes: I create conceptually
synesthetic artworks, that use both visual and aural glitch
(and other noise) artifacts at the same time. These artifacts
shroud the black box, as a nebula of technology and its inner
workings.
What actually happens when a glitch occurs is unknown, I stare at
the glitch as a void of knowledge; a strange dimension where the
laws of technology are suddenly very different from what I
expected and know. Here is the purgatory; an intermediate state
between the death of the old technology and a judgement for a
possible continuation into a new form, a new understanding, a
landscape, a videoscape..
Whenever I use a normal transparent technology, I only see one
aspect of the actual machine. I have learned to ignore the
interface and all structural components, to be able to understand a
message and to use the technology as easy and fast as possible.
The glitches I trigger show the technology as the obfuscated box
that it actually is (and not absent or transparent). They shroud its
inner workings and the source of the output as a sublime black veil,
while they confront me with a message that I cannot understand. I
perceive the glitches and the machine without understanding where
they originate from. This realization gives me the opportunity to
concentrate better on their formal qualities - to interpret their
structures and to learn more from what I can actually see. These
glitching technologies create an acousmatic videoscape in which I can
perceive an output outside of my goggles of immediacy, transparency
speed and usability.
In the acousmatic videoscape, the critical trans-media aesthetics
reflect on the perception of technology and its messages; they create
an opportunity for self reflexivity, self critique and self
expression.
In the acousmatic videoscape synesthesia exists not just as a metaphor
for transcoding one medium upon another (with a new algorithm), but as
a conceptually driven meeting of the visual and the sonic within the
newly uncovered quadrants of technology.
http://videoscapes.blogspot.com
I curate a Vimeo video pool about conceptual synesthetic artifact
videos:
http://vimeo.com/groups/artifacts