forked from varia/varia.website
87 lines
2.9 KiB
Python
87 lines
2.9 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright (c) 2017 Mr.Page
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# Permission is hereby granted, free of charge, to any person obtaininga copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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from __future__ import unicode_literals
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from docutils import nodes
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from docutils.parsers.rst import directives, Directive
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from . import config
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import os
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class UnityWebgl(Directive):
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required_arguments = 1
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optional_arguments = 4
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option_spec = {
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'width': directives.positive_int,
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'height': directives.positive_int,
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'gameroot': directives.unchanged_required,
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'template': directives.unchanged_required,
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}
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final_argument_whitespace = False
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has_content = False
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def load_template(self, game, gamesroot, templatepath, width, height):
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basepath = os.path.dirname(__file__)
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filepath = os.path.abspath(os.path.join(basepath, 'template.txt'))
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with open(filepath, 'r') as template:
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data = template.read()
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return data.format(game, gamesroot, templatepath, width, height)
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def run(self):
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# load config
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game = self.arguments[0].strip()
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games_path = config.GAMES_ROOT_DIR
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template_path = config.TEMPLATE_PATH
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width = config.DEFAULT_WIDTH
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height = config.DEFAULT_HEIGHT
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# get params
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if 'width' in self.options:
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width = self.options['width']
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if 'height' in self.options:
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height = self.options['height']
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if 'gameroot' in self.options:
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games_path = self.options['gameroot']
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if 'template' in self.options:
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template_path = self.options['template']
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# remove slashes
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games_path = games_path.rstrip('/')
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template_path = template_path.rstrip('/')
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html = self.load_template(game, games_path, template_path, width, height)
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return [
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nodes.raw('', html, format='html')]
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def register():
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directives.register_directive('unitywebgl', UnityWebgl)
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