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README.rst

===================
Pelican Unity WebGL
===================

Compatibility
=============

Unity >= 5.6 (Tested on 5.6)

Usage
=====

Basic directive
---------------

.. code-block:: rst

.. unitywebgl GAME_ID

**GAME_ID** is the required parameter. This is name of the directory, that contains your webgl build. This directory should be place in path, specified in config.py file, or with :gameroot: parameter.

Optional parameters
-------------------

.. code-block:: rst

.. unitywebgl GAME_ID
:gameroot: /games/new/
:template: /games/templates/newtemplate
:width: 640
:height: 480

+-------------------+------------------+---------------------------------------------------------+
| Parameter | default value | |
+===================+==================+=========================================================+
| gameroot | /games | path to directory with games |
+-------------------+------------------+---------------------------------------------------------+
| templatepath | /games/utemplate | path to template |
+-------------------+------------------+---------------------------------------------------------+
| width | |
+-------------------+ Player resolution |
| height | |
+-------------------+------------------+---------------------------------------------------------+

.. note::
Test pelican project can be found in *pelican_demo.zip* archive `here <https://github.com/mrpeidz/Unity-WebGL-RST-directive>`_

Configuration
=============

You can change default root directory, template path and player resolution in the *config.py* file.

Modifying html output template
------------------------------

You can modify the *template.txt* file to change html output.

Template parameters explanation:

+-------------------+-------------------------------+
| Parameter | default value |
+===================+===============================+
| 0 | game directory name |
+-------------------+-------------------------------+
| 1 | directory, where games placed |
+-------------------+-------------------------------+
| 2 | template directory |
+-------------------+-------------------------------+
| 3 | width |
+-------------------+-------------------------------+
| 4 | height |
+-------------------+-------------------------------+

About
=======

License: `MIT <https://opensource.org/licenses/MIT>`_

`Unity WebGL RST Directive github page <https://github.com/mrpeidz/Unity-WebGL-RST-directive>`_

**Mr.Page (c) 2017**