226 lines
7.5 KiB
JavaScript
226 lines
7.5 KiB
JavaScript
/*
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* PHOTO STUFF
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*/
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var imgDim = 200;
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var canvas1;
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var context1;
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var canvas2;
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var context2;
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var imgObj;
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var fileReader;
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var rotation = 0;
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var sourceImage = document.getElementById('sourceImage'); // get reference to img
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var fileInput = document.getElementById('fileInput'); // get reference to file select
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var progressEl = document.getElementById('progress');
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var totalEl = document.getElementById('total');
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function initPhotoStuff(){
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canvas1 = document.getElementById('canvas1');
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context1 = canvas1.getContext('2d');
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canvas2 = document.getElementById('canvas2');
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context2 = canvas2.getContext('2d');
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canvas3 = document.getElementById('canvas3');
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context3 = canvas3.getContext('2d');
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initCanvas(context1);
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initCanvas(context2);
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initCanvas(context3);
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fileInput.onchange = onFileInputChange;
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document.getElementById('rot-left').onclick = onRotateLeft;
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document.getElementById('rot-right').onclick = onRotateRight;
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document.getElementById('submit-photo').onclick = submitImage;
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}
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function submitImage(){
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var image = new Image(); //create new image holder
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var canvas = document.getElementById('canvas3'); // choose canvas element to convert
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var dataURL = canvas.toDataURL(); // convert cabvas to data url we can handle
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image.src = dataURL;
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image.className = 'photo-message';
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if ( !image.src || image.src === "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAADICAYAAACtWK6eAAACEUlEQVR4nO3TMQEAIAzAsPk3DQrWF45EQZ/OAVbzOgB+ZhAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBYBAIBoFgEAgGgWAQCAaBcAEODrNzcVUZ+gAAAABJRU5ErkJggg==" ) { /* prevent sending of empty messages (data url of blank, thus white, canvas)*/
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return false;
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}
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var namm = document.getElementById('photo-name').value;
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if( !namm || namm == "" ){
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namm = "anonymous";
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}
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addOutboxItem( namm, image.outerHTML );
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showOverview();
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return false;
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}
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function initCanvas(context){
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// Debug filling
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context.fillStyle ="#dbbd7a";
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context.fill();
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context.beginPath();
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context.rect(0,0, imgDim, imgDim);
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context.fillStyle = 'white';
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context.fill();
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// context.lineWidth = 7;
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// context.strokeStyle = 'black';
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// context.stroke();
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}
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// create file reader
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function onFileInputChange(){
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var file = fileInput.files[0]; // get selected file (camera capture)
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fileReader = new FileReader();
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fileReader.onload = onFileReaderLoad; // add onload listener
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fileReader.onprogress = onFileReaderProgress; // add progress listener
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fileReader.readAsDataURL( file ); // get captured image as data URI
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}
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function onFileReaderProgress(e) {
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if (e.lengthComputable) {
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var progress = parseInt( ((e.loaded / e.total) * 100), 10 );
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console.log(progress);
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progressEl.innerHTML = e.loaded;
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totalEl.innerHTML = e.total;
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}
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}
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function onFileReaderLoad() {
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imgObj = new Image();
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imgObj.src = fileReader.result;
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imgObj.onload = onImageLoad;
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//for debugging: show image on screen, will be squashed
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sourceImage.src = fileReader.result;
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}
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function onImageLoad() {
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var w,h;
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var xOffset = 0;
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var yOffset = 0;
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if ( imgObj.width > imgObj.height ) {
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h = imgDim;
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w = imgDim * imgObj.width / imgObj.height;
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xOffset = (imgDim - w) / 2;
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} else {
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w = imgDim;
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h = imgDim * imgObj.height / imgObj.width;
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yOffset = (imgDim - h) / 2;
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}
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context1.drawImage(imgObj, xOffset, yOffset, w, h);
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var imageData = context1.getImageData( 0, 0, canvas1.width, canvas1.height);
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context2.putImageData( monochrome(imageData,128,"atkinson"), 0, 0);
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drawRotated();
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}
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function onRotateRight(){
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rotation += 90;
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drawRotated();
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}
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function onRotateLeft(){
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rotation -= 90;
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drawRotated();
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}
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function drawRotated(){
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context3.clearRect(0,0,canvas3.width,canvas3.height);
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context3.save();
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context3.translate(canvas3.width/2,canvas3.height/2);
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context3.rotate(rotation * Math.PI / 180);
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context3.translate(-canvas3.width/2,-canvas3.height/2);
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context3.drawImage( canvas2, 0, 0 );
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context3.restore();
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}
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var bayerThresholdMap = [
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[ 15, 135, 45, 165 ],
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[ 195, 75, 225, 105 ],
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[ 60, 180, 30, 150 ],
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[ 240, 120, 210, 90 ]
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];
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var lumR = [];
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var lumG = [];
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var lumB = [];
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for (var i=0; i<256; i++) {
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lumR[i] = i*0.299;
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lumG[i] = i*0.587;
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lumB[i] = i*0.114;
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}
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function monochrome(imageData, threshold, type){
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var imageDataLength = imageData.data.length;
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// Greyscale luminance (sets r pixels to luminance of rgb)
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for (var i = 0; i <= imageDataLength; i += 4) {
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imageData.data[i] = Math.floor(lumR[imageData.data[i]] + lumG[imageData.data[i+1]] + lumB[imageData.data[i+2]]);
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}
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var w = imageData.width;
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var newPixel, err;
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for (var currentPixel = 0; currentPixel <= imageDataLength; currentPixel+=4) {
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if (type === "none") {
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// No dithering
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imageData.data[currentPixel] = imageData.data[currentPixel] < threshold ? 0 : 255;
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} else if (type === "bayer") {
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// 4x4 Bayer ordered dithering algorithm
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var x = currentPixel/4 % w;
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var y = Math.floor(currentPixel/4 / w);
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var map = Math.floor( (imageData.data[currentPixel] + bayerThresholdMap[x%4][y%4]) / 2 );
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imageData.data[currentPixel] = (map < threshold) ? 0 : 255;
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} else if (type === "floydsteinberg") {
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// Floyd–Steinberg dithering algorithm
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newPixel = imageData.data[currentPixel] < 129 ? 0 : 255;
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err = Math.floor((imageData.data[currentPixel] - newPixel) / 16);
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imageData.data[currentPixel] = newPixel;
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imageData.data[currentPixel + 4 ] += err*7;
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imageData.data[currentPixel + 4*w - 4 ] += err*3;
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imageData.data[currentPixel + 4*w ] += err*5;
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imageData.data[currentPixel + 4*w + 4 ] += err*1;
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} else {
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// Bill Atkinson's dithering algorithm
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newPixel = imageData.data[currentPixel] < 129 ? 0 : 255;
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err = Math.floor((imageData.data[currentPixel] - newPixel) / 8);
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imageData.data[currentPixel] = newPixel;
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imageData.data[currentPixel + 4 ] += err;
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imageData.data[currentPixel + 8 ] += err;
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imageData.data[currentPixel + 4*w - 4 ] += err;
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imageData.data[currentPixel + 4*w ] += err;
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imageData.data[currentPixel + 4*w + 4 ] += err;
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imageData.data[currentPixel + 8*w ] += err;
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}
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// Set g and b pixels equal to r
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imageData.data[currentPixel + 1] = imageData.data[currentPixel + 2] = imageData.data[currentPixel];
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}
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// Alpha: make white pixels transparent!
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var newColor = {r:0,g:0,b:0, a:0};
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for ( i = 0, n = imageData.data.length; i <n; i += 4) {
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var r = imageData.data[i],
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g = imageData.data[i+1],
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b = imageData.data[i+2];
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// If its white, or close to white then change it
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if(r >=200 && g >= 200 && b >= 200){
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// Change the white to whatever.
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imageData.data[i] = newColor.r;
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imageData.data[i+1] = newColor.g;
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imageData.data[i+2] = newColor.b;
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imageData.data[i+3] = newColor.a;
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}
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}
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return imageData;
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}
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