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802 lines
25 KiB
802 lines
25 KiB
4 years ago
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/* PLAGUE RAVE 2020 by chootka for e-ridin`dirty / OPENCOIL 2020 * Dennis de Bel * Anton ???
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Adapted from kathack.com, Alex Leone, David Nufer, David Truong, © 2011-03-11 */
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var CSS_TRANSFORM = null,
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CSS_TRANSFORM_ORIGIN = null,
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POSSIBLE_TRANSFORM_PREFIXES = ['-webkit-', '-moz-', '-o-', '-ms-', ''],
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khFirst = false,
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vibrateInterval = null;
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/* When running twice on one page, update pick-uppable nodes instead of
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* creating more.
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*/
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if (!window.khNodes) {
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khFirst = true;
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window.khNodes = new StickyNodes();
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}
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function getCssTransform() {
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var i, d = document.createElement('div'), pre;
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for (i = 0; i < POSSIBLE_TRANSFORM_PREFIXES.length; i++) {
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pre = POSSIBLE_TRANSFORM_PREFIXES[i];
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d.style.setProperty(pre + 'transform', 'rotate(1rad) scaleX(2)', null);
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if (d.style.getPropertyValue(pre + 'transform')) {
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CSS_TRANSFORM = pre + 'transform';
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CSS_TRANSFORM_ORIGIN = pre + 'transform-origin';
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return;
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}
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}
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alert("Your browser doesn't support CSS tranforms!");
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throw "Your browser doesn't support CSS tranforms!";
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}
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getCssTransform();
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/**
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* Vibration support
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*/
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// Starts vibration at passed in level
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function startVibrate(duration) {
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navigator.vibrate(duration);
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}
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// Stops vibration
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function stopVibrate() {
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// Clear interval and stop persistent vibrating
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if(vibrateInterval) clearInterval(vibrateInterval);
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navigator.vibrate(0);
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}
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// Start persistent vibration at given duration and interval
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// Assumes a number value is given
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function startPeristentVibrate(duration, interval) {
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vibrateInterval = setInterval(function() {
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startVibrate(duration);
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}, interval);
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}
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/**
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* Returns true if the circle intersects the element rectangle.
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* 0 | 1 | 2
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* ------------------
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* 3 | 4 | 5
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* ------------------
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* 6 | 7 | 9
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*/
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function circleGridObjInt(cx, cy, cr, cr2, go) {
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var dx, dy;
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if (cx < go.left) {
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dx = go.left - cx;
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if (cy < go.top) { /* zone 0. */
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dy = go.top - cy;
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return ((dx * dx + dy * dy) <= cr2);
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} else if (cy <= go.bottom) { /* zone 3. */
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return (dx <= cr);
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} else { /* zone 6. */
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dy = cy - go.bottom;
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return ((dx * dx + dy * dy) <= cr2);
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}
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} else if (cx <= go.right) {
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if (cy < go.top) { /* zone 1. */
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return ((go.top - cy) <= cr);
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} else if (cy <= go.bottom) { /* zone 4. */
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return true;
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} else { /* zone 7. */
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return ((cy - go.bottom) <= cr);
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}
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} else {
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dx = cx - go.right;
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if (cy < go.top) { /* zone 2. */
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dy = go.top - cy;
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return ((dx * dx + dy * dy) <= cr2);
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} else if (cy <= go.bottom) { /* zone 5. */
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return (dx <= cr);
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} else { /* zone 9. */
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dy = cy - go.bottom;
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return ((dx * dx + dy * dy) <= cr2);
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}
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}
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}
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/**
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* Returns [x,y] where the rectangle is closest to (cx, cy).
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* 0 | 1 | 2
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* ------------------
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* 3 | 4 | 5
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* ------------------
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* 6 | 7 | 9
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*/
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function getClosestPoint(cx, cy, go) {
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var dx, dy;
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if (cx < go.left) {
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dx = go.left - cx;
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if (cy < go.top) { /* zone 0. */
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return [go.left, go.top];
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} else if (cy <= go.bottom) { /* zone 3. */
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return [go.left, cy];
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} else { /* zone 6. */
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return [go.left, go.bottom];
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}
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} else if (cx <= go.right) {
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if (cy < go.top) { /* zone 1. */
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return [cx, go.top];
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} else if (cy <= go.bottom) { /* zone 4. */
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return [cx, cy];
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} else { /* zone 7. */
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return [cx, go.bottom];
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}
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} else {
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dx = cx - go.right;
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if (cy < go.top) { /* zone 2. */
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return [go.right, go.top];
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} else if (cy <= go.bottom) { /* zone 5. */
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return [go.right, cy];
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} else { /* zone 9. */
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return [go.right, go.bottom];
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}
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}
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}
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/**
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* Returns the "volume" of the grid object.
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*/
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function gridObjVol(go) {
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return go.w * go.h * Math.min(go.w, go.h);
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}
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function StickyNodes() {
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var domNodes = [],
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grid = [],
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GRIDX = 100,
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GRIDY = 100,
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REPLACE_WORDS_IN = {
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a: 1, b: 1, big: 1, body: 1, cite:1, code: 1, dd: 1, div: 1,
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dt: 1, em: 1, font: 1, h1: 1, h2: 1, h3: 1, h4: 1, h5: 1, h6: 1,
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i: 1, label: 1, legend: 1, li: 1, p: 1, pre: 1, small: 1,
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span: 1, strong: 1, sub: 1, sup: 1, td: 1, th: 1, tt: 1
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};
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function addDomNode(el) {
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if (el !== undefined && el !== null) {
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el.khIgnore = true;
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domNodes.push(el);
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}
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}
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this.addDomNode = addDomNode;
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this.addWords = function (el) {
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var textEls = [];
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function shouldAddChildren(el) {
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return el.tagName && REPLACE_WORDS_IN[el.tagName.toLowerCase()];
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}
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function buildTextEls(el, shouldAdd) {
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var i, len;
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if (shouldAdd && el.nodeType === Node.TEXT_NODE &&
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el.nodeValue.trim().length > 0) {
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textEls.push(el);
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return;
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}
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if (!el.childNodes || el.khIgnore) {
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return;
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}
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shouldAdd = shouldAddChildren(el);
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for (i = 0, len = el.childNodes.length; i < len; i++) {
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buildTextEls(el.childNodes[i], shouldAdd);
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}
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}
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function wordsToSpans(textEl) {
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var p = textEl.parentNode,
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words = textEl.nodeValue.split(/\s+/),
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ws = textEl.nodeValue.split(/\S+/),
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i, n, len = Math.max(words.length, ws.length);
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/* preserve whitespace for pre tags. */
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if (ws.length > 0 && ws[0].length === 0) {
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ws.shift();
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}
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for (i = 0; i < len; i++) {
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if (i < words.length && words[i].length > 0) {
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n = document.createElement('span');
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n.innerHTML = words[i];
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p.insertBefore(n, textEl);
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addDomNode(n);
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}
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if (i < ws.length && ws[i].length > 0) {
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n = document.createTextNode(ws[i]);
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p.insertBefore(n, textEl);
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}
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}
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p.removeChild(textEl);
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}
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buildTextEls(el, shouldAddChildren(el));
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textEls.map(wordsToSpans);
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};
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/* includes el. */
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this.addTagNames = function (el, tagNames) {
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var tname = el.tagName && el.tagName.toLowerCase(),
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i, j, els, len;
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if (el.khIgnore) {
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return;
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}
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if (tagNames.indexOf(tname) !== -1) {
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addDomNode(el);
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}
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if (!el.getElementsByTagName) {
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return;
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}
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for (i = 0; i < tagNames.length; i++) {
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els = el.getElementsByTagName(tagNames[i]);
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for (j = 0, len = els.length; j < len; j++) {
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if (!els[j].khIgnore) {
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addDomNode(els[j]);
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}
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}
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}
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};
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this.finalize = function (docW, docH) {
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var xi, yi, i, len, startXI, startYI, el, go, off, w, h,
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endXI = Math.floor(docW / GRIDX) + 1,
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endYI = Math.floor(docH / GRIDY) + 1;
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/* initialize grid. */
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grid = new Array(endXI);
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for (xi = 0; xi < endXI; xi++) {
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grid[xi] = new Array(endYI);
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}
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/* add nodes into grid. */
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for (i = 0, len = domNodes.length; i < len; i++) {
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el = domNodes[i];
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if (el.khPicked) {
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continue;
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}
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off = jQuery(el).offset();
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w = jQuery(el).width();
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h = jQuery(el).height();
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go = {
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el: domNodes[i], /* dom element. */
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left: off.left,
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right: off.left + w,
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top: off.top,
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bottom: off.top + h,
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w: w,
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h: h,
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x: off.left + (w / 2), /* center x. */
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y: off.top + (h / 2), /* center y. */
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diag: Math.sqrt(((w * w) + (h * h)) / 4), /* center to corner */
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/* these are for removing ourselves from the grid. */
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arrs: [], /* which arrays we're in (grid[x][y]). */
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idxs: [] /* what indexes. */
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};
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startXI = Math.floor(go.left / GRIDX);
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startYI = Math.floor(go.top / GRIDY);
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endXI = Math.floor((go.left + go.w) / GRIDX) + 1;
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endYI = Math.floor((go.top + go.h) / GRIDY) + 1;
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for (xi = startXI; xi < endXI; xi++) {
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for (yi = startYI; yi < endYI; yi++) {
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if (grid[xi] === undefined) {
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grid[xi] = [];
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}
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if (grid[xi][yi] === undefined) {
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grid[xi][yi] = [go];
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} else {
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grid[xi][yi].push(go);
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}
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go.arrs.push(grid[xi][yi]);
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go.idxs.push(grid[xi][yi].length - 1);
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}
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}
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}
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};
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function removeGridObj(go) {
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var i;
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for (i = 0; i < go.arrs.length; i++) {
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go.arrs[i][go.idxs[i]] = undefined;
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}
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go.el.style.visibility = "hidden";
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go.el.khPicked = true;
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delete go.arrs;
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delete go.idxs;
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}
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/**
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* cb(gridObj) -> boolean true if the object should be removed.
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*/
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this.removeIntersecting = function (x, y, r, cb) {
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var xi, yi, arr, i, r2 = r * r, go,
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startXI = Math.floor((x - r) / GRIDX),
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startYI = Math.floor((y - r) / GRIDY),
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endXI = Math.floor((x + r) / GRIDX) + 1,
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endYI = Math.floor((y + r) / GRIDY) + 1;
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for (xi = startXI; xi < endXI; xi++) {
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if (grid[xi] === undefined) {
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continue;
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}
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for (yi = startYI; yi < endYI; yi++) {
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arr = grid[xi][yi];
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if (arr === undefined) {
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continue;
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}
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for (i = 0; i < arr.length; i++) {
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go = arr[i];
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if (go !== undefined &&
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circleGridObjInt(x, y, r, r2, go) &&
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cb(go)) {
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removeGridObj(go);
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}
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}
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}
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}
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};
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}
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function PlayerBall(parentNode, stickyNodes, ballOpts) {
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var x = 300, y = 300,
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vx = 0, vy = 0,
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radius = 20,
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lastR = 0, /**< optimization: only resize when necessary. */
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docW = 10000, docH = 10000,
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attached = [],
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attachedDiv, /* div to put attached nodes into. */
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canvas_el,
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canvas_ctx,
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color = ballOpts.color,
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accelTargetX = 0, accelTargetY = 0,
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accel = false,
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VOL_MULT = ballOpts.VOL_MULT,
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MAX_ATTACHED_VISIBLE = ballOpts.MAX_ATTACHED_VISIBLE,
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CHECK_VOLS = ballOpts.CHECK_VOLS,
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/**
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* which direction the ball is facing in the xy axis, in radians.
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* th: 0 is facing dead East
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* th: 1/2 PI is facing dead South
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* note that this is like regular th on a graph with y inverted.
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* Same rotation as css transform.
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*/
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th = 0,
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/**
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* Ball angle in the rotation axis / z plane, in radians.
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* phi: 0 is pointing in the direction the ball is rolling.
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* phi: 1/2 PI is pointing straight up (out of the page).
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* note that forward rotation means phi -= 0.1.
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*/
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phi = 0;
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this.init = function () {
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canvas_el = document.createElement('canvas');
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canvas_el.width = radius * 2;
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canvas_el.height = radius * 2;
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canvas_el.style.cssText = 'position: absolute; z-index: 500;';
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parentNode.appendChild(canvas_el);
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canvas_ctx = canvas_el.getContext('2d');
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attachedDiv = document.createElement('div');
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// attachedDiv.setAttribute("id", "capture")
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parentNode.appendChild(attachedDiv);
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};
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this.setRadius = function (r) {
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radius = r;
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};
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this.getState = function () {
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return {
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x: x,
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y: y,
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vx: vx,
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vy: vy,
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radius: radius,
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th: th,
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phi: phi,
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};
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};
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this.setState = function (s) {
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x = s.x;
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y = s.y;
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vx = s.vx;
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vy = s.vy;
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radius = s.radius;
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th = s.th;
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phi = s.phi;
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};
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this.setXY = function (sx, sy) {
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x = sx;
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y = sy;
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};
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this.setTh = function (sth) {
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th = sth;
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};
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this.setPhi = function (sphi) {
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phi = sphi;
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};
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this.setColor = function (c) {
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color = c;
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};
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this.setDocSize = function (w, h) {
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docW = w;
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docH = h;
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};
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||
|
|
||
|
this.setAccel = function (bool) {
|
||
|
accel = bool;
|
||
|
};
|
||
|
|
||
|
this.setAccelTarget = function (tx, ty) {
|
||
|
accelTargetX = tx;
|
||
|
accelTargetY = ty;
|
||
|
};
|
||
|
|
||
|
function getVol() {
|
||
|
return (4 * Math.PI * radius * radius * radius / 3);
|
||
|
}
|
||
|
|
||
|
function grow(go) {
|
||
|
var newVol = getVol() + gridObjVol(go) * VOL_MULT;
|
||
|
radius = Math.pow(newVol * 3 / (4 * Math.PI), 1 / 3);
|
||
|
}
|
||
|
|
||
|
function attachGridObj(go) {
|
||
|
var attXY = getClosestPoint(x, y, go),
|
||
|
dx = attXY[0] - x,
|
||
|
dy = attXY[1] - y,w
|
||
|
r = Math.sqrt(dx * dx + dy * dy),
|
||
|
attTh = 0 - th,
|
||
|
offLeft = attXY[0] - go.left,
|
||
|
offTop = attXY[1] - go.top,
|
||
|
offTh = Math.atan2(dy, dx) - th,
|
||
|
attX = r * Math.cos(offTh),
|
||
|
attY = r * Math.sin(offTh),
|
||
|
el = go.el.cloneNode(true),
|
||
|
go_jel = jQuery(go.el),
|
||
|
newAtt = {
|
||
|
el: el,
|
||
|
attX: attX,
|
||
|
attY: attY,
|
||
|
attT: 'translate(' + Math.round(attX) + 'px,' +
|
||
|
Math.round(attY) + 'px) ' +
|
||
|
'rotate(' + attTh + 'rad)',
|
||
|
r: r,
|
||
|
offTh: offTh,
|
||
|
offPhi: 0 - phi,
|
||
|
diag: go.diag,
|
||
|
removeR: r + go.diag,
|
||
|
visible: false,
|
||
|
display: go_jel.css('display')
|
||
|
};
|
||
|
attached.push(newAtt);
|
||
|
// grow(go);
|
||
|
el.style.position = 'absolute';
|
||
|
el.style.left = (-offLeft) + 'px';
|
||
|
el.style.top = (-offTop) + 'px';
|
||
|
el.style.setProperty(CSS_TRANSFORM_ORIGIN,
|
||
|
offLeft + 'px ' + offTop + 'px', null);
|
||
|
el.style.display = 'none';
|
||
|
/* copy computed styles from old object. */
|
||
|
el.style.color = go_jel.css('color');
|
||
|
el.style.textDecoration = go_jel.css('text-decoration');
|
||
|
el.style.fontSize = go_jel.css('font-size');
|
||
|
el.style.fontWeight = go_jel.css('font-weight');
|
||
|
el.khIgnore = true;
|
||
|
attachedDiv.appendChild(el);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @return true if the object should be removed from stickyNodes.
|
||
|
*/
|
||
|
function removeIntCb(go) {
|
||
|
if (CHECK_VOLS && gridObjVol(go) > getVol()) {
|
||
|
return false;
|
||
|
}
|
||
|
attachGridObj(go);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
this.updatePhysics = function () {
|
||
|
var oldX = x, oldY = y, dx, dy,
|
||
|
bounce = false,
|
||
|
accelTh;
|
||
|
if (accel) {
|
||
|
accelTh = Math.atan2(accelTargetY - y, accelTargetX - x);
|
||
|
vx += Math.cos(accelTh) * 0.5;
|
||
|
vy += Math.sin(accelTh) * 0.5;
|
||
|
} else {
|
||
|
vx *= 0.95;
|
||
|
vy *= 0.95;
|
||
|
}
|
||
|
x += vx;
|
||
|
y += vy;
|
||
|
/* bounce ball on edges of document. */
|
||
|
if (x - radius < 0) {
|
||
|
bounce = true;
|
||
|
x = radius + 1;
|
||
|
vx = -vx;
|
||
|
} else if (x + radius > docW) {
|
||
|
bounce = true;
|
||
|
x = docW - radius - 1;
|
||
|
vx = -vx;
|
||
|
}
|
||
|
if (y - radius < 0) {
|
||
|
bounce = true;
|
||
|
y = radius + 1;
|
||
|
vy = -vy;
|
||
|
} else if (y + radius > docH) {
|
||
|
bounce = true;
|
||
|
y = docH - radius - 1;
|
||
|
vy = -vy;
|
||
|
}
|
||
|
if (vx !== 0 || vy !== 0) {
|
||
|
th = Math.atan2(vy, vx);
|
||
|
dx = x - oldX;
|
||
|
dy = y - oldY;
|
||
|
/* arclen = th * r, so th = arclen / r. */
|
||
|
phi -= Math.sqrt(dx * dx + dy * dy) / radius;
|
||
|
}
|
||
|
stickyNodes.removeIntersecting(x, y, radius, removeIntCb);
|
||
|
this.draw();
|
||
|
};
|
||
|
|
||
|
function drawBall() {
|
||
|
var sx1, sy1, sx2, sy2, dx, dy, i, pct1, pct2, z1, z2;
|
||
|
/* move/resize canvas element. */
|
||
|
canvas_el.style.left = (x - radius) + 'px';
|
||
|
canvas_el.style.top = (y - radius) + 'px';
|
||
|
if (radius != lastR) {
|
||
|
canvas_el.width = 2 * radius + 1;
|
||
|
canvas_el.height = 2 * radius + 1;
|
||
|
lastR = radius;
|
||
|
}
|
||
|
/* draw white circle. */
|
||
|
canvas_ctx.clearRect(0, 0, 2 * radius, 2 * radius);
|
||
|
canvas_ctx.fillStyle = "#ff0000";
|
||
|
canvas_ctx.beginPath();
|
||
|
canvas_ctx.arc(radius, radius, radius - 1, 0, Math.PI * 2, true);
|
||
|
canvas_ctx.fill();
|
||
|
/* draw outer border. */
|
||
|
canvas_ctx.strokeStyle = color;
|
||
|
canvas_ctx.beginPath();
|
||
|
canvas_ctx.arc(radius, radius, radius - 1, 0, Math.PI * 2, true);
|
||
|
canvas_ctx.stroke();
|
||
|
/* draw stripes. */
|
||
|
canvas_ctx.fillStyle = color;
|
||
|
sx1 = radius + radius * Math.cos(th + Math.PI / 16);
|
||
|
sy1 = radius + radius * Math.sin(th + Math.PI / 16);
|
||
|
sx2 = radius + radius * Math.cos(th - Math.PI / 16);
|
||
|
sy2 = radius + radius * Math.sin(th - Math.PI / 16);
|
||
|
dx = (radius + radius * Math.cos(th + Math.PI * 15 / 16)) - sx1;
|
||
|
dy = (radius + radius * Math.sin(th + Math.PI * 15 / 16)) - sy1;
|
||
|
for (i = 0; i < Math.PI * 2; i += Math.PI / 7) {
|
||
|
pct1 = (-Math.cos(phi + i) + 1) / 2;
|
||
|
pct2 = (-Math.cos(phi + i + Math.PI / 32) + 1) / 2;
|
||
|
z1 = Math.sin(phi + i);
|
||
|
z2 = Math.sin(phi + i + Math.PI / 32);
|
||
|
if (z1 > 0 && z2 > 0) {
|
||
|
canvas_ctx.beginPath();
|
||
|
canvas_ctx.moveTo(sx1 + pct1 * dx, sy1 + pct1 * dy);
|
||
|
canvas_ctx.lineTo(sx1 + pct2 * dx, sy1 + pct2 * dy);
|
||
|
canvas_ctx.lineTo(sx2 + pct2 * dx, sy2 + pct2 * dy);
|
||
|
canvas_ctx.lineTo(sx2 + pct1 * dx, sy2 + pct1 * dy);
|
||
|
canvas_ctx.fill();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @return true if the attached object is roughly visible.
|
||
|
*/
|
||
|
function drawAttached(att) {
|
||
|
var oth = th + att.offTh,
|
||
|
ophi = phi + att.offPhi,
|
||
|
ox = att.r * Math.cos(oth),
|
||
|
oy = att.r * Math.sin(oth),
|
||
|
dx = (att.r * Math.cos((th - att.offTh) + Math.PI)) - ox,
|
||
|
dy = (att.r * Math.sin((th - att.offTh) + Math.PI)) - oy,
|
||
|
pct = (-Math.cos(ophi) + 1) / 2,
|
||
|
cx = ox + pct * dx,
|
||
|
cy = oy + pct * dy,
|
||
|
oz = att.r * Math.sin(ophi);
|
||
|
if (oz < 0 && Math.sqrt(cx * cx + cy * cy) + att.diag < radius) {
|
||
|
/* hidden behind circle. */
|
||
|
if (att.visible) {
|
||
|
att.visible = false;
|
||
|
att.el.style.display = "none";
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
/* attached node is visible. */
|
||
|
if (!att.visible) {
|
||
|
att.visible = true;
|
||
|
att.el.style.display = att.display;
|
||
|
}
|
||
|
//att.el.style.zIndex = 500 + Math.round(oz);
|
||
|
att.el.style.zIndex = (oz > 0)? 501 : 499;
|
||
|
att.el.style.setProperty(
|
||
|
CSS_TRANSFORM,
|
||
|
'translate(' + x + 'px,' + y + 'px) ' +
|
||
|
'rotate(' + th + 'rad) ' +
|
||
|
'scaleX(' + Math.cos(ophi) + ') ' +
|
||
|
att.attT, null);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
function onAttachedRemoved(att) {
|
||
|
attachedDiv.removeChild(att.el);
|
||
|
delete att.el;
|
||
|
}
|
||
|
|
||
|
this.draw = function () {
|
||
|
var i, att, numAttachedVisible = 0;
|
||
|
drawBall();
|
||
|
for (i = attached.length; --i >= 0;) {
|
||
|
att = attached[i];
|
||
|
if (att.removeR < radius) {
|
||
|
attached.splice(i, 1).map(onAttachedRemoved);
|
||
|
} else if (drawAttached(att)) {
|
||
|
if (++numAttachedVisible > MAX_ATTACHED_VISIBLE) {
|
||
|
/* remove older items and stop. */
|
||
|
attached.splice(0, i).map(onAttachedRemoved);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
}
|
||
|
|
||
|
function preventDefault(event) {
|
||
|
event.preventDefault();
|
||
|
event.returnValue = false;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
function Game(gameDiv, stickyNodes, ballOpts) {
|
||
|
var stickyNodes, player1, physicsInterval, resizeInterval, listeners = [];
|
||
|
|
||
|
player1 = new PlayerBall(gameDiv, stickyNodes, ballOpts, false);
|
||
|
player1.init();
|
||
|
player1.setXY(300, 300);
|
||
|
window.scrollTo(0, 200);
|
||
|
|
||
|
function on_resize() {
|
||
|
player1.setDocSize(jQuery(document).width() - 5,
|
||
|
jQuery(document).height() - 5);
|
||
|
}
|
||
|
on_resize();
|
||
|
|
||
|
player1.setAccel(true)
|
||
|
|
||
|
// if (ballOpts.MOUSEB === -5) {
|
||
|
document.addEventListener('touchstart', function (event) {
|
||
|
if (event.touches.length === 1) {
|
||
|
player1.setAccel(true);
|
||
|
return preventDefault(event);
|
||
|
}
|
||
|
}, true);
|
||
|
document.addEventListener('touchmove', function (event) {
|
||
|
player1.setAccelTarget(event.touches[0].pageX,
|
||
|
event.touches[0].pageY);
|
||
|
}, true);
|
||
|
document.addEventListener('touchend', function (event) {
|
||
|
if (event.touches.length === 0) {
|
||
|
player1.setAccel(false);
|
||
|
return preventDefault(event);
|
||
|
}
|
||
|
}, true);
|
||
|
// }
|
||
|
|
||
|
// else {
|
||
|
// /* mouse buttons */
|
||
|
// document.addEventListener('mousemove', function (event) {
|
||
|
// player1.setAccelTarget(event.pageX, event.pageY);
|
||
|
// }, true);
|
||
|
// document.addEventListener('mousedown', function (event) {
|
||
|
// if (event.button === ballOpts.MOUSEB) {
|
||
|
// player1.setAccel(true);
|
||
|
// return preventDefault(event);
|
||
|
// }
|
||
|
// }, true);
|
||
|
// document.addEventListener('mouseup', function (event) {
|
||
|
// if (event.button === ballOpts.MOUSEB) {
|
||
|
// player1.setAccel(false);
|
||
|
// return preventDefault(event);
|
||
|
// }
|
||
|
// }, true);
|
||
|
// }
|
||
|
|
||
|
physicsInterval = setInterval(function () {
|
||
|
player1.accelTargetX = Math.random()*window.innerHeight;
|
||
|
player1.accelTargetY = Math.random()*window.innerWidth;
|
||
|
player1.updatePhysics();
|
||
|
}, 25);
|
||
|
resizeInterval = setInterval(on_resize, 1000);
|
||
|
}
|
||
|
|
||
|
function whenAllLoaded(gameDiv, stickyNodes) {
|
||
|
stickyNodes.finalize(jQuery(document).width(), jQuery(document).height());
|
||
|
|
||
|
var game, ballOpts;
|
||
|
ballOpts = {
|
||
|
color: 0x00FF00,
|
||
|
VOL_MULT: 1.0,
|
||
|
MAX_ATTACHED_VISIBLE: 9000,
|
||
|
CHECK_VOLS: false,
|
||
|
MOUSEB: 0 // 0 FOR DESKTOP OR -5 FOR MOBILE
|
||
|
};
|
||
|
game = new Game(gameDiv, stickyNodes, ballOpts);
|
||
|
|
||
|
// Download image
|
||
|
var btn = document.getElementById('imgButton');
|
||
|
btn.addEventListener("touchend", function(event) {
|
||
|
console.log("capture", document.getElementById("capture"));
|
||
|
html2canvas(document.getElementById("capture")).then(function(canvas) {
|
||
|
var link = document.createElement("a");
|
||
|
document.body.appendChild(link);
|
||
|
link.download = "ridindirtyberlin.png";
|
||
|
link.href = canvas.toDataURL("image/png");
|
||
|
link.target = '_blank';
|
||
|
link.click();
|
||
|
});
|
||
|
})
|
||
|
|
||
|
startPeristentVibrate(300, 430);
|
||
|
}
|
||
|
|
||
|
function main() {
|
||
|
var gameDiv, checkInterval, stickyNodes, dlbtn;
|
||
|
|
||
|
gameDiv = document.createElement('div');
|
||
|
gameDiv.khIgnore = true;
|
||
|
dlbtn = document.getElementById("button-wrapper");
|
||
|
dlbtn.khIgnore = true;
|
||
|
|
||
|
document.body.appendChild(gameDiv);
|
||
|
|
||
|
setTimeout(function () {
|
||
|
var i, len, el;
|
||
|
window.khNodes.addWords(document.body);
|
||
|
for (i = 0, len = document.body.childNodes.length; i < len; i++) {
|
||
|
el = document.body.childNodes[i];
|
||
|
window.khNodes.addTagNames(el, [
|
||
|
'canvas', 'iframe', 'img', 'input', 'select',
|
||
|
'textarea', 'video', 'marquee', 'progress'
|
||
|
]);
|
||
|
}
|
||
|
|
||
|
checkInterval = setInterval(function () {
|
||
|
if (window.jQuery) {
|
||
|
clearInterval(checkInterval);
|
||
|
whenAllLoaded(gameDiv, window.khNodes);
|
||
|
}
|
||
|
}, 100);
|
||
|
|
||
|
}, 0);
|
||
|
}
|
||
|
|
||
|
if (!window.noMain) {
|
||
|
main();
|
||
|
|
||
|
var sound = new Howl({
|
||
|
src: ['snd/gabba140.mp3'],
|
||
|
autoplay: true,
|
||
|
loop: true,
|
||
|
volume: 1
|
||
|
});
|
||
|
}
|