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/*!
*
* reveal.js plugin using typed.js - A JavaScript Typing Animation Library
* Author: Peter Doherty <peter@computationhub.com>
* Url:
* License(s): MIT
*
*/
function callTypedJs () {
}
/*!
*
* typed.js - A JavaScript Typing Animation Library
* Author: Matt Boldt <me@mattboldt.com>
* Version: v2.0.6
* Url: https://github.com/mattboldt/typed.js
* License(s): MIT
*
*/
(function webpackUniversalModuleDefinition (root, factory) {
if (typeof exports === 'object' && typeof module === 'object') { module.exports = factory() } else if (typeof define === 'function' && define.amd) { define([], factory) } else if (typeof exports === 'object') { exports.Typed = factory() } else { root.Typed = factory() }
})(this, function () {
return /******/ (function (modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {}
/******/
/******/ // The require function
/******/ function __webpack_require__ (moduleId) {
/******/
/******/ // Check if module is in cache
/******/ if (installedModules[moduleId])
/******/ { return installedModules[moduleId].exports }
/******/
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ exports: {},
/******/ id: moduleId,
/******/ loaded: false
/******/ }
/******/
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__)
/******/
/******/ // Flag the module as loaded
/******/ module.loaded = true
/******/
/******/ // Return the exports of the module
/******/ return module.exports
/******/ }
/******/
/******/
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules
/******/
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules
/******/
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = ''
/******/
/******/ // Load entry module and return exports
/******/ return __webpack_require__(0)
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ function (module, exports, __webpack_require__) {
'use strict'
Object.defineProperty(exports, '__esModule', {
value: true
})
var _createClass = (function () { function defineProperties (target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor) } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor } })()
function _classCallCheck (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var _initializerJs = __webpack_require__(1)
var _htmlParserJs = __webpack_require__(3)
/**
* Welcome to Typed.js!
* @param {string} elementId HTML element ID _OR_ HTML element
* @param {object} options options object
* @returns {object} a new Typed object
*/
var Typed = (function () {
function Typed (elementId, options) {
_classCallCheck(this, Typed)
// Initialize it up
_initializerJs.initializer.load(this, options, elementId)
// All systems go!
this.begin()
}
/**
* Toggle start() and stop() of the Typed instance
* @public
*/
_createClass(Typed, [{
key: 'toggle',
value: function toggle () {
this.pause.status ? this.start() : this.stop()
}
/**
* Stop typing / backspacing and enable cursor blinking
* @public
*/
}, {
key: 'stop',
value: function stop () {
if (this.typingComplete) return
if (this.pause.status) return
this.toggleBlinking(true)
this.pause.status = true
this.options.onStop(this.arrayPos, this)
}
/**
* Start typing / backspacing after being stopped
* @public
*/
}, {
key: 'start',
value: function start () {
if (this.typingComplete) return
if (!this.pause.status) return
this.pause.status = false
if (this.pause.typewrite) {
this.typewrite(this.pause.curString, this.pause.curStrPos)
} else {
this.backspace(this.pause.curString, this.pause.curStrPos)
}
this.options.onStart(this.arrayPos, this)
}
/**
* Destroy this instance of Typed
* @public
*/
}, {
key: 'destroy',
value: function destroy () {
this.reset(false)
this.options.onDestroy(this)
}
/**
* Reset Typed and optionally restarts
* @param {boolean} restart
* @public
*/
}, {
key: 'reset',
value: function reset () {
var restart = arguments.length <= 0 || arguments[0] === undefined ? true : arguments[0]
clearInterval(this.timeout)
this.replaceText('')
if (this.cursor && this.cursor.parentNode) {
this.cursor.parentNode.removeChild(this.cursor)
this.cursor = null
}
this.strPos = 0
this.arrayPos = 0
this.curLoop = 0
if (restart) {
this.insertCursor()
this.options.onReset(this)
this.begin()
}
}
/**
* Begins the typing animation
* @private
*/
}, {
key: 'begin',
value: function begin () {
var _this = this
this.typingComplete = false
this.shuffleStringsIfNeeded(this)
this.insertCursor()
if (this.bindInputFocusEvents) this.bindFocusEvents()
this.timeout = setTimeout(function () {
// Check if there is some text in the element, if yes start by backspacing the default message
if (!_this.currentElContent || _this.currentElContent.length === 0) {
_this.typewrite(_this.strings[_this.sequence[_this.arrayPos]], _this.strPos)
} else {
// Start typing
_this.backspace(_this.currentElContent, _this.currentElContent.length)
}
}, this.startDelay)
}
/**
* Called for each character typed
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'typewrite',
value: function typewrite (curString, curStrPos) {
var _this2 = this
if (this.fadeOut && this.el.classList.contains(this.fadeOutClass)) {
this.el.classList.remove(this.fadeOutClass)
if (this.cursor) this.cursor.classList.remove(this.fadeOutClass)
}
var humanize = this.humanizer(this.typeSpeed)
var numChars = 1
if (this.pause.status === true) {
this.setPauseStatus(curString, curStrPos, true)
return
}
// contain typing function in a timeout humanize'd delay
this.timeout = setTimeout(function () {
// skip over any HTML chars
curStrPos = _htmlParserJs.htmlParser.typeHtmlChars(curString, curStrPos, _this2)
var pauseTime = 0
var substr = curString.substr(curStrPos)
// check for an escape character before a pause value
// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
// single ^ are removed from string
if (substr.charAt(0) === '^') {
if (/^\^\d+/.test(substr)) {
var skip = 1 // skip at least 1
substr = /\d+/.exec(substr)[0]
skip += substr.length
pauseTime = parseInt(substr)
_this2.temporaryPause = true
_this2.options.onTypingPaused(_this2.arrayPos, _this2)
// strip out the escape character and pause value so they're not printed
curString = curString.substring(0, curStrPos) + curString.substring(curStrPos + skip)
_this2.toggleBlinking(true)
}
}
// check for skip characters formatted as
// "this is a `string to print NOW` ..."
if (substr.charAt(0) === '`') {
while (curString.substr(curStrPos + numChars).charAt(0) !== '`') {
numChars++
if (curStrPos + numChars > curString.length) break
}
// strip out the escape characters and append all the string in between
var stringBeforeSkip = curString.substring(0, curStrPos)
var stringSkipped = curString.substring(stringBeforeSkip.length + 1, curStrPos + numChars)
var stringAfterSkip = curString.substring(curStrPos + numChars + 1)
curString = stringBeforeSkip + stringSkipped + stringAfterSkip
numChars--
}
// timeout for any pause after a character
_this2.timeout = setTimeout(function () {
// Accounts for blinking while paused
_this2.toggleBlinking(false)
// We're done with this sentence!
if (curStrPos === curString.length) {
_this2.doneTyping(curString, curStrPos)
} else {
_this2.keepTyping(curString, curStrPos, numChars)
}
// end of character pause
if (_this2.temporaryPause) {
_this2.temporaryPause = false
_this2.options.onTypingResumed(_this2.arrayPos, _this2)
}
}, pauseTime)
// humanized value for typing
}, humanize)
}
/**
* Continue to the next string & begin typing
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'keepTyping',
value: function keepTyping (curString, curStrPos, numChars) {
// call before functions if applicable
if (curStrPos === 0) {
this.toggleBlinking(false)
this.options.preStringTyped(this.arrayPos, this)
}
// start typing each new char into existing string
// curString: arg, this.el.html: original text inside element
curStrPos += numChars
var nextString = curString.substr(0, curStrPos)
this.replaceText(nextString)
// loop the function
this.typewrite(curString, curStrPos)
}
/**
* We're done typing all strings
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'doneTyping',
value: function doneTyping (curString, curStrPos) {
var _this3 = this
// fires callback function
this.options.onStringTyped(this.arrayPos, this)
this.toggleBlinking(true)
// is this the final string
if (this.arrayPos === this.strings.length - 1) {
// callback that occurs on the last typed string
this.complete()
// quit if we wont loop back
if (this.loop === false || this.curLoop === this.loopCount) {
return
}
}
this.timeout = setTimeout(function () {
_this3.backspace(curString, curStrPos)
}, this.backDelay)
}
/**
* Backspaces 1 character at a time
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @private
*/
}, {
key: 'backspace',
value: function backspace (curString, curStrPos) {
var _this4 = this
if (this.pause.status === true) {
this.setPauseStatus(curString, curStrPos, true)
return
}
if (this.fadeOut) return this.initFadeOut()
this.toggleBlinking(false)
var humanize = this.humanizer(this.backSpeed)
this.timeout = setTimeout(function () {
curStrPos = _htmlParserJs.htmlParser.backSpaceHtmlChars(curString, curStrPos, _this4)
// replace text with base text + typed characters
var curStringAtPosition = curString.substr(0, curStrPos)
_this4.replaceText(curStringAtPosition)
// if smartBack is enabled
if (_this4.smartBackspace) {
// the remaining part of the current string is equal of the same part of the new string
var nextString = _this4.strings[_this4.arrayPos + 1]
if (nextString && curStringAtPosition === nextString.substr(0, curStrPos)) {
_this4.stopNum = curStrPos
} else {
_this4.stopNum = 0
}
}
// if the number (id of character in current string) is
// less than the stop number, keep going
if (curStrPos > _this4.stopNum) {
// subtract characters one by one
curStrPos--
// loop the function
_this4.backspace(curString, curStrPos)
} else if (curStrPos <= _this4.stopNum) {
// if the stop number has been reached, increase
// array position to next string
_this4.arrayPos++
// When looping, begin at the beginning after backspace complete
if (_this4.arrayPos === _this4.strings.length) {
_this4.arrayPos = 0
_this4.options.onLastStringBackspaced()
_this4.shuffleStringsIfNeeded()
_this4.begin()
} else {
_this4.typewrite(_this4.strings[_this4.sequence[_this4.arrayPos]], curStrPos)
}
}
// humanized value for typing
}, humanize)
}
/**
* Full animation is complete
* @private
*/
}, {
key: 'complete',
value: function complete () {
this.options.onComplete(this)
if (this.loop) {
this.curLoop++
} else {
this.typingComplete = true
}
}
/**
* Has the typing been stopped
* @param {string} curString the current string in the strings array
* @param {number} curStrPos the current position in the curString
* @param {boolean} isTyping
* @private
*/
}, {
key: 'setPauseStatus',
value: function setPauseStatus (curString, curStrPos, isTyping) {
this.pause.typewrite = isTyping
this.pause.curString = curString
this.pause.curStrPos = curStrPos
}
/**
* Toggle the blinking cursor
* @param {boolean} isBlinking
* @private
*/
}, {
key: 'toggleBlinking',
value: function toggleBlinking (isBlinking) {
if (!this.cursor) return
// if in paused state, don't toggle blinking a 2nd time
if (this.pause.status) return
if (this.cursorBlinking === isBlinking) return
this.cursorBlinking = isBlinking
var status = isBlinking ? 'infinite' : 0
this.cursor.style.animationIterationCount = 'infinite'
}
/**
* Speed in MS to type
* @param {number} speed
* @private
*/
}, {
key: 'humanizer',
value: function humanizer (speed) {
return Math.round(Math.random() * speed / 2) + speed
}
/**
* Shuffle the sequence of the strings array
* @private
*/
}, {
key: 'shuffleStringsIfNeeded',
value: function shuffleStringsIfNeeded () {
if (!this.shuffle) return
this.sequence = this.sequence.sort(function () {
return Math.random() - 0.5
})
}
/**
* Adds a CSS class to fade out current string
* @private
*/
}, {
key: 'initFadeOut',
value: function initFadeOut () {
var _this5 = this
this.el.className += ' ' + this.fadeOutClass
if (this.cursor) this.cursor.className += ' ' + this.fadeOutClass
return setTimeout(function () {
_this5.arrayPos++
_this5.replaceText('')
// Resets current string if end of loop reached
if (_this5.strings.length > _this5.arrayPos) {
_this5.typewrite(_this5.strings[_this5.sequence[_this5.arrayPos]], 0)
} else {
_this5.typewrite(_this5.strings[0], 0)
_this5.arrayPos = 0
}
}, this.fadeOutDelay)
}
/**
* Replaces current text in the HTML element
* depending on element type
* @param {string} str
* @private
*/
}, {
key: 'replaceText',
value: function replaceText (str) {
if (this.attr) {
this.el.setAttribute(this.attr, str)
} else {
if (this.isInput) {
this.el.value = str
} else if (this.contentType === 'html') {
this.el.innerHTML = str
} else {
this.el.textContent = str
}
}
}
/**
* If using input elements, bind focus in order to
* start and stop the animation
* @private
*/
}, {
key: 'bindFocusEvents',
value: function bindFocusEvents () {
var _this6 = this
if (!this.isInput) return
this.el.addEventListener('focus', function (e) {
_this6.stop()
})
this.el.addEventListener('blur', function (e) {
if (_this6.el.value && _this6.el.value.length !== 0) {
return
}
_this6.start()
})
}
/**
* On init, insert the cursor element
* @private
*/
}, {
key: 'insertCursor',
value: function insertCursor () {
if (!this.showCursor) return
if (this.cursor) return
this.cursor = document.createElement('span')
this.cursor.className = 'typed-cursor'
this.cursor.innerHTML = this.cursorChar
this.el.parentNode && this.el.parentNode.insertBefore(this.cursor, this.el.nextSibling)
}
}])
return Typed
})()
exports.default = Typed
module.exports = exports.default
/***/ },
/* 1 */
/***/ function (module, exports, __webpack_require__) {
'use strict'
Object.defineProperty(exports, '__esModule', {
value: true
})
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key] } } } return target }
var _createClass = (function () { function defineProperties (target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor) } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor } })()
function _interopRequireDefault (obj) { return obj && obj.__esModule ? obj : { default: obj } }
function _classCallCheck (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var _defaultsJs = __webpack_require__(2)
var _defaultsJs2 = _interopRequireDefault(_defaultsJs)
/**
* Initialize the Typed object
*/
var Initializer = (function () {
function Initializer () {
_classCallCheck(this, Initializer)
}
_createClass(Initializer, [{
key: 'load',
/**
* Load up defaults & options on the Typed instance
* @param {Typed} self instance of Typed
* @param {object} options options object
* @param {string} elementId HTML element ID _OR_ instance of HTML element
* @private
*/
value: function load (self, options, elementId) {
// chosen element to manipulate text
if (typeof elementId === 'string') {
self.el = document.querySelector(elementId)
} else {
self.el = elementId
}
self.options = _extends({}, _defaultsJs2.default, options)
// attribute to type into
self.isInput = self.el.tagName.toLowerCase() === 'input'
self.attr = self.options.attr
self.bindInputFocusEvents = self.options.bindInputFocusEvents
// show cursor
self.showCursor = self.isInput ? false : self.options.showCursor
// custom cursor
self.cursorChar = self.options.cursorChar
// Is the cursor blinking
self.cursorBlinking = true
// text content of element
self.elContent = self.attr ? self.el.getAttribute(self.attr) : self.el.textContent
// html or plain text
self.contentType = self.options.contentType
// typing speed
self.typeSpeed = self.options.typeSpeed
// add a delay before typing starts
self.startDelay = self.options.startDelay
// backspacing speed
self.backSpeed = self.options.backSpeed
// only backspace what doesn't match the previous string
self.smartBackspace = self.options.smartBackspace
// amount of time to wait before backspacing
self.backDelay = self.options.backDelay
// Fade out instead of backspace
self.fadeOut = self.options.fadeOut
self.fadeOutClass = self.options.fadeOutClass
self.fadeOutDelay = self.options.fadeOutDelay
// variable to check whether typing is currently paused
self.isPaused = false
// input strings of text
self.strings = self.options.strings.map(function (s) {
return s.trim()
})
// div containing strings
if (typeof self.options.stringsElement === 'string') {
self.stringsElement = document.querySelector(self.options.stringsElement)
} else {
self.stringsElement = self.options.stringsElement
}
if (self.stringsElement) {
self.strings = []
self.stringsElement.style.display = 'none'
var strings = Array.prototype.slice.apply(self.stringsElement.children)
var stringsLength = strings.length
if (stringsLength) {
for (var i = 0; i < stringsLength; i += 1) {
var stringEl = strings[i]
self.strings.push(stringEl.innerHTML.trim())
}
}
}
// character number position of current string
self.strPos = 0
// current array position
self.arrayPos = 0
// index of string to stop backspacing on
self.stopNum = 0
// Looping logic
self.loop = self.options.loop
self.loopCount = self.options.loopCount
self.curLoop = 0
// shuffle the strings
self.shuffle = self.options.shuffle
// the order of strings
self.sequence = []
self.pause = {
status: false,
typewrite: true,
curString: '',
curStrPos: 0
}
// When the typing is complete (when not looped)
self.typingComplete = false
// Set the order in which the strings are typed
for (var i in self.strings) {
self.sequence[i] = i
}
// If there is some text in the element
self.currentElContent = this.getCurrentElContent(self)
self.autoInsertCss = self.options.autoInsertCss
this.appendAnimationCss(self)
}
}, {
key: 'getCurrentElContent',
value: function getCurrentElContent (self) {
var elContent = ''
if (self.attr) {
elContent = self.el.getAttribute(self.attr)
} else if (self.isInput) {
elContent = self.el.value
} else if (self.contentType === 'html') {
elContent = self.el.innerHTML
} else {
elContent = self.el.textContent
}
return elContent
}
}, {
key: 'appendAnimationCss',
value: function appendAnimationCss (self) {
if (!self.autoInsertCss) {
return
}
if (!self.showCursor || !self.fadeOut) {
return
}
var css = document.createElement('style')
css.type = 'text/css'
var innerCss = ''
if (self.showCursor) {
innerCss += '\n .typed-cursor{\n opacity: 1;\n animation: typedjsBlink 0.7s infinite;\n -webkit-animation: typedjsBlink 0.7s infinite;\n animation: typedjsBlink 0.7s infinite;\n }\n @keyframes typedjsBlink{\n 50% { opacity: 0.0; }\n }\n @-webkit-keyframes typedjsBlink{\n 0% { opacity: 1; }\n 50% { opacity: 0.0; }\n 100% { opacity: 1; }\n }\n '
}
if (self.fadeOut) {
innerCss += '\n .typed-fade-out{\n opacity: 0;\n transition: opacity .25s;\n -webkit-animation: 0;\n animation: 0;\n }\n '
}
if (css.length === 0) {
return
}
css.innerHTML = innerCss
document.head.appendChild(css)
}
}])
return Initializer
})()
exports.default = Initializer
var initializer = new Initializer()
exports.initializer = initializer
/***/ },
/* 2 */
/***/ function (module, exports) {
/**
* Defaults & options
* @returns {object} Typed defaults & options
* @public
*/
'use strict'
Object.defineProperty(exports, '__esModule', {
value: true
})
var defaults = {
/**
* @property {array} strings strings to be typed
* @property {string} stringsElement ID of element containing string children
*/
strings: ['These are the default values...', 'You know what you should do?', 'Use your own!', 'Have a great day!'],
stringsElement: null,
/**
* @property {number} typeSpeed type speed in milliseconds
*/
typeSpeed: 0,
/**
* @property {number} startDelay time before typing starts in milliseconds
*/
startDelay: 0,
/**
* @property {number} backSpeed backspacing speed in milliseconds
*/
backSpeed: 0,
/**
* @property {boolean} smartBackspace only backspace what doesn't match the previous string
*/
smartBackspace: true,
/**
* @property {boolean} shuffle shuffle the strings
*/
shuffle: false,
/**
* @property {number} backDelay time before backspacing in milliseconds
*/
backDelay: 700,
/**
* @property {boolean} fadeOut Fade out instead of backspace
* @property {string} fadeOutClass css class for fade animation
* @property {boolean} fadeOutDelay Fade out delay in milliseconds
*/
fadeOut: false,
fadeOutClass: 'typed-fade-out',
fadeOutDelay: 500,
/**
* @property {boolean} loop loop strings
* @property {number} loopCount amount of loops
*/
loop: false,
loopCount: Infinity,
/**
* @property {boolean} showCursor show cursor
* @property {string} cursorChar character for cursor
* @property {boolean} autoInsertCss insert CSS for cursor and fadeOut into HTML <head>
*/
showCursor: true,
cursorChar: '|',
autoInsertCss: true,
/**
* @property {string} attr attribute for typing
* Ex: input placeholder, value, or just HTML text
*/
attr: null,
/**
* @property {boolean} bindInputFocusEvents bind to focus and blur if el is text input
*/
bindInputFocusEvents: false,
/**
* @property {string} contentType 'html' or 'null' for plaintext
*/
contentType: 'html',
/**
* All typing is complete
* @param {Typed} self
*/
onComplete: function onComplete (self) {},
/**
* Before each string is typed
* @param {number} arrayPos
* @param {Typed} self
*/
preStringTyped: function preStringTyped (arrayPos, self) {},
/**
* After each string is typed
* @param {number} arrayPos
* @param {Typed} self
*/
onStringTyped: function onStringTyped (arrayPos, self) {},
/**
* During looping, after last string is typed
* @param {Typed} self
*/
onLastStringBackspaced: function onLastStringBackspaced (self) {},
/**
* Typing has been stopped
* @param {number} arrayPos
* @param {Typed} self
*/
onTypingPaused: function onTypingPaused (arrayPos, self) {},
/**
* Typing has been started after being stopped
* @param {number} arrayPos
* @param {Typed} self
*/
onTypingResumed: function onTypingResumed (arrayPos, self) {},
/**
* After reset
* @param {Typed} self
*/
onReset: function onReset (self) {},
/**
* After stop
* @param {number} arrayPos
* @param {Typed} self
*/
onStop: function onStop (arrayPos, self) {},
/**
* After start
* @param {number} arrayPos
* @param {Typed} self
*/
onStart: function onStart (arrayPos, self) {},
/**
* After destroy
* @param {Typed} self
*/
onDestroy: function onDestroy (self) {}
}
exports.default = defaults
module.exports = exports.default
/***/ },
/* 3 */
/***/ function (module, exports) {
/**
* TODO: These methods can probably be combined somehow
* Parse HTML tags & HTML Characters
*/
'use strict'
Object.defineProperty(exports, '__esModule', {
value: true
})
var _createClass = (function () { function defineProperties (target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor) } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor } })()
function _classCallCheck (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function') } }
var HTMLParser = (function () {
function HTMLParser () {
_classCallCheck(this, HTMLParser)
}
_createClass(HTMLParser, [{
key: 'typeHtmlChars',
/**
* Type HTML tags & HTML Characters
* @param {string} curString Current string
* @param {number} curStrPos Position in current string
* @param {Typed} self instance of Typed
* @returns {number} a new string position
* @private
*/
value: function typeHtmlChars (curString, curStrPos, self) {
if (self.contentType !== 'html') return curStrPos
var curChar = curString.substr(curStrPos).charAt(0)
if (curChar === '<' || curChar === '&') {
var endTag = ''
if (curChar === '<') {
endTag = '>'
} else {
endTag = ';'
}
while (curString.substr(curStrPos + 1).charAt(0) !== endTag) {
curStrPos++
if (curStrPos + 1 > curString.length) {
break
}
}
curStrPos++
}
return curStrPos
}
/**
* Backspace HTML tags and HTML Characters
* @param {string} curString Current string
* @param {number} curStrPos Position in current string
* @param {Typed} self instance of Typed
* @returns {number} a new string position
* @private
*/
}, {
key: 'backSpaceHtmlChars',
value: function backSpaceHtmlChars (curString, curStrPos, self) {
if (self.contentType !== 'html') return curStrPos
var curChar = curString.substr(curStrPos).charAt(0)
if (curChar === '>' || curChar === ';') {
var endTag = ''
if (curChar === '>') {
endTag = '<'
} else {
endTag = '&'
}
while (curString.substr(curStrPos - 1).charAt(0) !== endTag) {
curStrPos--
if (curStrPos < 0) {
break
}
}
curStrPos--
}
return curStrPos
}
}])
return HTMLParser
})()
exports.default = HTMLParser
var htmlParser = new HTMLParser()
exports.htmlParser = htmlParser
/***/ }
/******/ ])
})