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132 lines
4.3 KiB
132 lines
4.3 KiB
1 week ago
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from types import TracebackType
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from typing import Optional, Type
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from .console import Console, RenderableType
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from .jupyter import JupyterMixin
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from .live import Live
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from .spinner import Spinner
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from .style import StyleType
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class Status(JupyterMixin):
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"""Displays a status indicator with a 'spinner' animation.
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Args:
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status (RenderableType): A status renderable (str or Text typically).
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console (Console, optional): Console instance to use, or None for global console. Defaults to None.
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spinner (str, optional): Name of spinner animation (see python -m rich.spinner). Defaults to "dots".
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spinner_style (StyleType, optional): Style of spinner. Defaults to "status.spinner".
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speed (float, optional): Speed factor for spinner animation. Defaults to 1.0.
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refresh_per_second (float, optional): Number of refreshes per second. Defaults to 12.5.
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"""
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def __init__(
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self,
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status: RenderableType,
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*,
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console: Optional[Console] = None,
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spinner: str = "dots",
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spinner_style: StyleType = "status.spinner",
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speed: float = 1.0,
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refresh_per_second: float = 12.5,
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):
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self.status = status
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self.spinner_style = spinner_style
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self.speed = speed
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self._spinner = Spinner(spinner, text=status, style=spinner_style, speed=speed)
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self._live = Live(
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self.renderable,
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console=console,
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refresh_per_second=refresh_per_second,
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transient=True,
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)
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@property
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def renderable(self) -> Spinner:
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return self._spinner
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@property
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def console(self) -> "Console":
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"""Get the Console used by the Status objects."""
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return self._live.console
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def update(
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self,
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status: Optional[RenderableType] = None,
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*,
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spinner: Optional[str] = None,
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spinner_style: Optional[StyleType] = None,
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speed: Optional[float] = None,
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) -> None:
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"""Update status.
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Args:
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status (Optional[RenderableType], optional): New status renderable or None for no change. Defaults to None.
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spinner (Optional[str], optional): New spinner or None for no change. Defaults to None.
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spinner_style (Optional[StyleType], optional): New spinner style or None for no change. Defaults to None.
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speed (Optional[float], optional): Speed factor for spinner animation or None for no change. Defaults to None.
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"""
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if status is not None:
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self.status = status
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if spinner_style is not None:
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self.spinner_style = spinner_style
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if speed is not None:
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self.speed = speed
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if spinner is not None:
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self._spinner = Spinner(
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spinner, text=self.status, style=self.spinner_style, speed=self.speed
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)
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self._live.update(self.renderable, refresh=True)
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else:
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self._spinner.update(
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text=self.status, style=self.spinner_style, speed=self.speed
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)
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def start(self) -> None:
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"""Start the status animation."""
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self._live.start()
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def stop(self) -> None:
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"""Stop the spinner animation."""
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self._live.stop()
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def __rich__(self) -> RenderableType:
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return self.renderable
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def __enter__(self) -> "Status":
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self.start()
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return self
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def __exit__(
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self,
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exc_type: Optional[Type[BaseException]],
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exc_val: Optional[BaseException],
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exc_tb: Optional[TracebackType],
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) -> None:
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self.stop()
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if __name__ == "__main__": # pragma: no cover
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from time import sleep
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from .console import Console
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console = Console()
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with console.status("[magenta]Covid detector booting up") as status:
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sleep(3)
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console.log("Importing advanced AI")
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sleep(3)
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console.log("Advanced Covid AI Ready")
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sleep(3)
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status.update(status="[bold blue] Scanning for Covid", spinner="earth")
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sleep(3)
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console.log("Found 10,000,000,000 copies of Covid32.exe")
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sleep(3)
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status.update(
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status="[bold red]Moving Covid32.exe to Trash",
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spinner="bouncingBall",
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spinner_style="yellow",
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)
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sleep(5)
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console.print("[bold green]Covid deleted successfully")
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