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69 lines
2.6 KiB
69 lines
2.6 KiB
7 years ago
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from unittest import TestCase
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from docutils.core import publish_string
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from docutils.parsers.rst import directives
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from unitywebgl import config
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from unitywebgl.UnityGameDirective import UnityWebgl
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class TestUnityWebgl(TestCase):
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def test_directive_basic(self):
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# test directive html output with default template
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# and settings
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directives.register_directive('unitywebgl', UnityWebgl)
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config.GAMES_ROOT_DIR = '/test_games_root'
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config.TEMPLATE_PATH = '/test_template_path/template'
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config.DEFAULT_WIDTH = 960
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config.DEFAULT_HEIGHT = 600
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html =['<link rel="stylesheet" href="/test_template_path/template/style.css">',
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'<script src="/test_template_path/template/UnityProgress.js">',
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'<script src="/test_games_root/testgame/Build/UnityLoader.js">',
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'<script>\n var gameInstance = UnityLoader.instantiate("gameContainer", "/test_games_root/testgame/Build/testgame.json", {onProgress: UnityProgress});\n </script>',
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'<div id="gameContainer" style="width: 960px; height: 600px; left: 50%; transform: translateX(-50%);"></div>']
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res = publish_string('.. unitywebgl:: testgame', writer_name='html', settings_overrides={'output_encoding': 'unicode'})
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passed = True
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for line in html:
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if line not in res:
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passed = False
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break
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assert passed
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def test_directive_with_params(self):
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# test directive html output with all optional parameters,
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# default template and settings
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directives.register_directive('unitywebgl', UnityWebgl)
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config.GAMES_ROOT_DIR = 'test_games_root'
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config.TEMPLATE_PATH = 'test_template_path'
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config.DEFAULT_WIDTH = 960
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config.DEFAULT_HEIGHT = 600
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html =['<link rel="stylesheet" href="/games2/template2/style.css">',
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'<script src="/games2/template2/UnityProgress.js">',
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'<script src="/games2/testgame/Build/UnityLoader.js">',
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'<script>\n var gameInstance = UnityLoader.instantiate("gameContainer", "/games2/testgame/Build/testgame.json", {onProgress: UnityProgress});\n </script>',
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'<div id="gameContainer" style="width: 640px; height: 480px; left: 50%; transform: translateX(-50%);"></div>']
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d = '.. unitywebgl:: testgame\n\t:gameroot: /games2\n\t:template: /games2/template2\n\t:width: 640\n\t:height: 480'
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res = publish_string(d, writer_name='html', settings_overrides={'output_encoding': 'unicode'})
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passed = True
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for line in html:
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if line not in res:
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passed = False
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break
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assert passed
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