81 lines
2.9 KiB
ReStructuredText
81 lines
2.9 KiB
ReStructuredText
===================
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Pelican Unity WebGL
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===================
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Compatibility
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=============
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Unity >= 5.6 (Tested on 5.6)
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Usage
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=====
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Basic directive
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---------------
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.. code-block:: rst
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.. unitywebgl GAME_ID
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**GAME_ID** is the required parameter. This is name of the directory, that contains your webgl build. This directory should be place in path, specified in config.py file, or with :gameroot: parameter.
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Optional parameters
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-------------------
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.. code-block:: rst
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.. unitywebgl GAME_ID
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:gameroot: /games/new/
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:template: /games/templates/newtemplate
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:width: 640
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:height: 480
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+-------------------+------------------+---------------------------------------------------------+
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| Parameter | default value | |
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+===================+==================+=========================================================+
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| gameroot | /games | path to directory with games |
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+-------------------+------------------+---------------------------------------------------------+
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| templatepath | /games/utemplate | path to template |
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+-------------------+------------------+---------------------------------------------------------+
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| width | |
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+-------------------+ Player resolution |
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| height | |
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+-------------------+------------------+---------------------------------------------------------+
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.. note::
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Test pelican project can be found in *pelican_demo.zip* archive `here <https://github.com/mrpeidz/Unity-WebGL-RST-directive>`_
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Configuration
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=============
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You can change default root directory, template path and player resolution in the *config.py* file.
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Modifying html output template
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------------------------------
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You can modify the *template.txt* file to change html output.
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Template parameters explanation:
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+-------------------+-------------------------------+
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| Parameter | default value |
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+===================+===============================+
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| 0 | game directory name |
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+-------------------+-------------------------------+
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| 1 | directory, where games placed |
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+-------------------+-------------------------------+
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| 2 | template directory |
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+-------------------+-------------------------------+
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| 3 | width |
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+-------------------+-------------------------------+
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| 4 | height |
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+-------------------+-------------------------------+
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About
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=======
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License: `MIT <https://opensource.org/licenses/MIT>`_
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`Unity WebGL RST Directive github page <https://github.com/mrpeidz/Unity-WebGL-RST-directive>`_
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**Mr.Page (c) 2017** |