Polish colours and add archive button
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571ef246a3
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@ -7,6 +7,7 @@
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var archiveUrl = window.location + "add-to-archive";
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var canvas;
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var microphone;
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var frameRate = 60;
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var mouseInitialDrag = false;
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var newSoundJustRecorded = false;
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var playButton;
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@ -72,6 +73,10 @@ function archive() {
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});
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}
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function showArchive() {
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window.location.href = "/archive";
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}
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function setupRecording() {
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/**
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* Setup logic for recording.
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@ -99,6 +104,10 @@ function setupRecording() {
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playButton = createButton("archive");
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playButton.position(10, 110);
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playButton.mousePressed(archive);
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playButton = createButton("view archive");
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playButton.position(10, 145);
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playButton.mousePressed(showArchive);
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}
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function getSoundInfo() {
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@ -127,14 +136,14 @@ class GeneratedShape {
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/**
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* Initialise the new shape.
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**/
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this.w = 20;
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this.h = 20;
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this.w = 40;
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this.h = 40;
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this.x = windowWidth / 2;
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this.y = windowHeight / 2;
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this.x = random(windowWidth);
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this.y = random(windowHeight);
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this.xSpeed = 1.8;
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this.ySpeed = 1.8;
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this.xSpeed = 1.4;
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this.ySpeed = 1.6;
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this.xDirection = 1;
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this.yDirection = 1;
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@ -214,19 +223,18 @@ function setup() {
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* The p5.js initial setup function.
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**/
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createCanvas(windowWidth, windowHeight);
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screenX = toScreenX = 0;
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screenY = toScreenY = 0;
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setupRecording();
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fill("red");
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frameRate(frameRate);
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fill("#F38630");
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}
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function draw() {
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/**
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* The p5.js draw loop.
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**/
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background("pink");
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background("#69D2E7");
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screenX = lerp(screenX, toScreenX, 0.1);
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screenY = lerp(screenY, toScreenY, 0.1);
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