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@ -7,6 +7,7 @@ |
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var archiveUrl = window.location + "add-to-archive"; |
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var archiveUrl = window.location + "add-to-archive"; |
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var canvas; |
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var canvas; |
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var microphone; |
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var microphone; |
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var frameRate = 60; |
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var mouseInitialDrag = false; |
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var mouseInitialDrag = false; |
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var newSoundJustRecorded = false; |
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var newSoundJustRecorded = false; |
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var playButton; |
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var playButton; |
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@ -72,6 +73,10 @@ function archive() { |
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}); |
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}); |
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} |
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} |
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function showArchive() { |
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window.location.href = "/archive"; |
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} |
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function setupRecording() { |
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function setupRecording() { |
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/** |
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/** |
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* Setup logic for recording. |
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* Setup logic for recording. |
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@ -99,6 +104,10 @@ function setupRecording() { |
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playButton = createButton("archive"); |
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playButton = createButton("archive"); |
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playButton.position(10, 110); |
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playButton.position(10, 110); |
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playButton.mousePressed(archive); |
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playButton.mousePressed(archive); |
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playButton = createButton("view archive"); |
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playButton.position(10, 145); |
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playButton.mousePressed(showArchive); |
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} |
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} |
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function getSoundInfo() { |
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function getSoundInfo() { |
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@ -127,14 +136,14 @@ class GeneratedShape { |
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/** |
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/** |
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* Initialise the new shape. |
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* Initialise the new shape. |
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**/ |
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**/ |
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this.w = 20; |
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this.w = 40; |
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this.h = 20; |
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this.h = 40; |
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this.x = windowWidth / 2; |
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this.x = random(windowWidth); |
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this.y = windowHeight / 2; |
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this.y = random(windowHeight); |
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this.xSpeed = 1.8; |
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this.xSpeed = 1.4; |
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this.ySpeed = 1.8; |
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this.ySpeed = 1.6; |
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this.xDirection = 1; |
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this.xDirection = 1; |
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this.yDirection = 1; |
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this.yDirection = 1; |
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@ -214,19 +223,18 @@ function setup() { |
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* The p5.js initial setup function. |
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* The p5.js initial setup function. |
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**/ |
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**/ |
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createCanvas(windowWidth, windowHeight); |
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createCanvas(windowWidth, windowHeight); |
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screenX = toScreenX = 0; |
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screenX = toScreenX = 0; |
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screenY = toScreenY = 0; |
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screenY = toScreenY = 0; |
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setupRecording(); |
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setupRecording(); |
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fill("red"); |
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frameRate(frameRate); |
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fill("#F38630"); |
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} |
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} |
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function draw() { |
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function draw() { |
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/** |
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/** |
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* The p5.js draw loop. |
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* The p5.js draw loop. |
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**/ |
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**/ |
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background("pink"); |
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background("#69D2E7"); |
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screenX = lerp(screenX, toScreenX, 0.1); |
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screenX = lerp(screenX, toScreenX, 0.1); |
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screenY = lerp(screenY, toScreenY, 0.1); |
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screenY = lerp(screenY, toScreenY, 0.1); |
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