Drop debug statements
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@ -586,10 +586,7 @@ function draw() {
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// generate a new shape after a sound recording
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// generate a new shape after a sound recording
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if (newSoundJustRecorded === true) {
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if (newSoundJustRecorded === true) {
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let limits = gardenOfflineLimits();
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let limits = gardenOfflineLimits();
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console.log("limits are:");
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console.log(limits);
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if (limits === false) {
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if (limits === false) {
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console.log("making another one!");
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// build a new copy of the recording to store on the shape object
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// build a new copy of the recording to store on the shape object
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let soundBlob = recording.getBlob();
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let soundBlob = recording.getBlob();
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let data = new p5.File(soundBlob);
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let data = new p5.File(soundBlob);
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