Fix background colour loading

This commit is contained in:
Luke Murphy 2020-02-12 23:09:56 +01:00
parent 7f6f0763c4
commit 47d83a5919
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GPG Key ID: 5E2EF5A63E3718CC

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@ -56,19 +56,8 @@ var amplitude;
var duration; var duration;
// The background colour choices for the environment // The background colour choices for the environment
var bgChoices [ var bgChoices;
color("#F6B2FF"), var bgColour;
color("#F58F6C"),
color("#C3EFDB"),
color("#CFE4D9"),
color("#ADCA95"),
color("#F58F6C"),
color("#A5F1F7"),
color("#FFC266"),
color("#FF66BB"),
color("#F6B2FF"),
];
var bgColour = bgChoices[floor(random(0, bgChoices.length - 1))];
function record() { function record() {
/** /**
@ -532,13 +521,27 @@ function setup() {
createCanvas(windowWidth, windowHeight); createCanvas(windowWidth, windowHeight);
frameRate(frameRate); frameRate(frameRate);
setupRecording(); setupRecording();
bgChoices = [
color("#F6B2FF"),
color("#F58F6C"),
color("#C3EFDB"),
color("#CFE4D9"),
color("#ADCA95"),
color("#F58F6C"),
color("#A5F1F7"),
color("#FFC266"),
color("#FF66BB"),
color("#F6B2FF")
];
bgColour = bgChoices[floor(random(0, bgChoices.length - 1))];
} }
function draw() { function draw() {
/** /**
* The draw loop which is called x times a second where x is the frameRate. * The draw loop which is called x times a second where x is the frameRate.
**/ **/
background(backgroundColour); background(bgColour);
blendMode(BLEND); blendMode(BLEND);
smooth(); smooth();
noStroke(); noStroke();