Given value of 0 for weird amplitudes
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@ -218,7 +218,11 @@ class GeneratedShape {
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**/
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// sound and properties passed into shape creation
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this.soundRecorded = soundRecorded;
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this.soundAmplitude = soundAmplitude;
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// ensure that erroneous minus amplitudes are at least given 0
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if (soundAmplitude < 0) this.soundAmplitude = 0.0;
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else this.soundAmplitude = soundAmplitude;
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this.soundDuration = soundDuration;
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// mouse hover awareness for sound playing
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