Run shape generation after sounds collected
This commit is contained in:
parent
83c436b656
commit
4fcb9fd0be
@ -69,9 +69,6 @@ function stop() {
|
||||
if (recorder.recording) {
|
||||
recorder.stop();
|
||||
|
||||
// signal to the draw loop that we should generate a new shape
|
||||
newSoundJustRecorded = true;
|
||||
|
||||
// https://p5js.org/reference/#/p5.SoundFile/getPeaks
|
||||
amplitude = recording.getPeaks(1)[0] * 100;
|
||||
|
||||
@ -80,6 +77,9 @@ function stop() {
|
||||
|
||||
// automatically archive this sound to the back-end
|
||||
sendToArchive();
|
||||
|
||||
// signal to the draw loop that we should generate a new shape
|
||||
newSoundJustRecorded = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user