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Last minute fixes for fading out

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decentral1se 3 years ago
parent
commit
83283d9335
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  1. 59
      voicegardens/static/voicegardens.js

59
voicegardens/static/voicegardens.js

@ -1,5 +1,4 @@
// Note(decentral1se): in order to use the `delete` operator
// "use strict";
"use strict";
//
// Voicegardens front-end Javascript
@ -15,7 +14,7 @@ var _canvas;
var offlineRecordingDuration = 3000;
// Offline limits for hardware considerations
var offlineLimits = 7;
var offlineLimits = 8; // shapes limit is n - 1 (zero index) = 7
// URL which exposes the archive saving API end-point
var archiveUrl = window.location + "add-to-archive";
@ -69,8 +68,15 @@ function record() {
userStartAudio();
getAudioContext().resume();
if (microphone.enabled === true) {
recorder.record(recording);
setTimeout(stop, offlineRecordingDuration);
let limits = hasReachedOfflineLimits();
if (!limits) {
recorder.record(recording);
setTimeout(stop, offlineRecordingDuration);
} else {
setTimeout(function () {
shapes = [];
}, 3000);
}
}
}
@ -84,19 +90,17 @@ function stop() {
}
}
function gardenOfflineLimits() {
function hasReachedOfflineLimits() {
/**
* Ensure shapes stay within limits
**/
if (shapes.length < offlineLimits) return;
if (shapes.length < offlineLimits - 1) return false;
for (let i = 0; i < shapes.length; i++) {
let shape = shapes[i];
delete shape;
shape.hidden = true;
}
shapes = [];
return true;
}
@ -306,6 +310,10 @@ class GeneratedShape {
this.nextTick = random(1000, 9000);
this.tickTimer = 0;
// Hiding and cleaning up
this.hidden = false;
this.cleanup = false;
this.initialise();
}
@ -379,16 +387,22 @@ class GeneratedShape {
/**
* Draw colour and fade-in shape.
**/
if (this.opacity != 256) {
if (this.opacity < 256) {
// shape should fade in, so increment alpha value
let currentAlpha = this.colour._getAlpha();
this.colour.setAlpha(currentAlpha + random(0, 3));
} else {
// shape has faded-in, show it as fully visible now
this.opacity = 256;
}
let currentAlpha = this.colour._getAlpha();
if (this.colour._getAlpha() < 256 && !this.hidden) {
this.colour.setAlpha(currentAlpha + random(0, 3));
}
if (currentAlpha > 0 && this.hidden === true) {
this.colour.setAlpha(currentAlpha - random(0, 3));
}
if (currentAlpha < 0) {
setTimeout(function () {
this.cleanup = true;
}, 2000);
}
fill(this.colour);
}
@ -564,9 +578,8 @@ function draw() {
let amp = sound.getPeaks(1)[0] * 100;
let dur = sound.duration();
let shape = new GeneratedShape(sound, amp, dur);
gardenOfflineLimits();
shape.sound();
shapes.push(shape);
shape.sound();
sendToArchive();
});
newSoundJustRecorded = false;
@ -583,6 +596,10 @@ function draw() {
shape.destY = random(windowHeight);
}
if (shape.hidden === true || shape.cleanup === true) {
continue;
}
// play recordings when shapes collide
let [collision, collidedShape] = shape.collide(shapes);
if (collision === true) {

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