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@ -8,8 +8,10 @@ |
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//
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var archiveUrl = serverUrl + "/add-to-archive/"; |
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var canvasColour = "white"; |
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var canvasHeight = 500; |
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var canvasWidth = 500; |
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var frameRate = 30; |
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var microphone; |
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var newSoundJustRecorded = false; |
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var playButton; |
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@ -109,21 +111,40 @@ class GeneratedShape { |
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/** |
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* Initialise the new shape. |
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**/ |
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this.displayed = false; |
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this.w = 10; |
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this.h = 10; |
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this.x = random(width); |
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this.y = random(height); |
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this.xSpeed = 1.3; |
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this.ySpeed = 0.7; |
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this.xDirection = 1; // left or right
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this.yDirection = 1; // top or bottom
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} |
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move() { |
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/** |
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* Move the shape in some direction. |
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* Move the shape around the canvas. |
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**/ |
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this.x = this.x + this.xSpeed * this.xDirection; |
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this.y = this.y + this.ySpeed * this.yDirection; |
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if (this.x > width - this.w || this.x < this.w) { |
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this.xDirection *= -1; |
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} |
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if (this.y > height - this.h || this.y < this.h) { |
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this.yDirection *= -1; |
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} |
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} |
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display() { |
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/** |
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* Show the shape on the canvas. |
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**/ |
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ellipse(random(canvasWidth), random(canvasHeight), 10, 10); // TODO: experimenting for now ...
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this.displayed = true; |
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ellipse(this.x, this.y, this.w, this.h); // TODO: experimenting for now ...
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} |
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} |
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@ -133,12 +154,15 @@ function setup() { |
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**/ |
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createCanvas(canvasWidth, canvasHeight); // TODO: experimenting for now ...
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setupRecording(); |
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frameRate(frameRate); |
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} |
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function draw() { |
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/** |
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* The p5.js draw loop. |
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**/ |
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background(canvasColour); |
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if (newSoundJustRecorded === true) { |
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shapes.push(new GeneratedShape()); |
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newSoundJustRecorded = false; |
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@ -146,8 +170,7 @@ function draw() { |
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for (var i = 0; i < shapes.length; i++) { |
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var shape = shapes[i]; |
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if (!shape.displayed) { |
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shape.display(); |
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} |
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shape.move(); |
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shape.display(); |
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} |
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} |
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