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@ -5,45 +5,48 @@ |
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// https://developer.mozilla.org/en-US/docs/web/javascript/reference
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//
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// TODO: Read this from the environment so it can run propoerly
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// depending on whether it is in development or production mode
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var serverUrl = "http://localhost:5000"; |
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var serverUrl = "http://localhost:5000"; // TODO: read from environment
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var archiveUrl = serverUrl + "/add-to-archive/"; |
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var mic, recorder, soundFile; |
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var microphone; |
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var recorder; |
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var recording; |
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var recordingTimeout = 30000; // 30 seconds (in milliseconds)
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var shouldGenerateNewShape = false; |
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function setupRecording() { |
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mic = new p5.AudioIn(); |
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mic.start(); |
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recorder = new p5.SoundRecorder(); |
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recorder.setInput(mic); |
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soundFile = new p5.SoundFile(); |
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function doRecording() { |
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if (mic.enabled) { |
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setTimeout(recorder.record(soundFile), recordingTimeout); |
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} |
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var newSoundJustRecorded = false; |
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var shapes = []; |
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function doRecording() { |
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/** |
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* Starting recording. |
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**/ |
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if (microphone.enabled) { |
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setTimeout(recorder.record(recording), recordingTimeout); |
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} |
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} |
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function doStopping() { |
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function doStopping() { |
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/** |
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* Stop recording a new recording. |
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**/ |
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if (recorder.recording) { |
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recorder.stop(); |
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shouldGenerateNewShape = true; |
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} |
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newSoundJustRecorded = true; |
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} |
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} |
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function doPlaying() { |
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if (soundFile.isLoaded()) { |
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soundFile.play(); |
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} |
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function doPlaying() { |
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/** |
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* Play the recording. |
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**/ |
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if (recording.isLoaded()) { |
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recording.play(); |
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} |
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} |
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function doArchiving() { |
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var soundBlob = soundFile.getBlob(); |
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function doArchiving() { |
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/** |
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* Send the recording to the back-end. |
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**/ |
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var soundBlob = recording.getBlob(); |
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var httpRequestOptions = { |
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method: "POST", |
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@ -51,13 +54,22 @@ function setupRecording() { |
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headers: new Headers({ enctype: "multipart/form-data" }) |
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}; |
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// TODO: do error handling when things fail
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// TODO: this doesn't actually work right now
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httpDo(archiveUrl, httpRequestOptions); |
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} |
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httpDo(archiveUrl, httpRequestOptions); // TODO: add error handling and fix
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} |
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// TODO: we'll probably want something more glam than
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// some default buttons but that's fine for experimenting
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function setupRecording() { |
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/** |
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* Setup logic for recording. |
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**/ |
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microphone = new p5.AudioIn(); |
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microphone.start(); |
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recorder = new p5.SoundRecorder(); |
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recorder.setInput(microphone); |
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recording = new p5.SoundFile(); |
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// TODO: buttons are just for experimenting ...
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recordButton = createButton("record"); |
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recordButton.position(10, 90); |
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recordButton.mousePressed(doRecording); |
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@ -75,36 +87,41 @@ function setupRecording() { |
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playButton.mousePressed(doArchiving); |
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} |
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function collectSoundParamters() { |
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// TODO: collect all the sound parameters
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// [x] amplitude
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// [x] length of sound
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// [ ] pitch
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// [ ] nuance
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// btw, there is no "nuance" function for p5js. My current guess is to
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// perhaps measure it from the "getPeaks". For all wave peaks measured,
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// ??? (need to think this through, not really sure ...)
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amplitude = soundFile.getPeaks(); |
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duration = soundFile.duration(); |
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function getSoundInfo() { |
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/** |
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* Retrieve sound information like pitch, amplitude, duration, etc. |
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**/ |
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amplitude = recording.getPeaks(); |
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duration = recording.duration(); |
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// pitch?
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// nuance?
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} |
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function generateShape() { |
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// TODO: take in sound parameters and generate a shape
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ellipse(100, 100, 25, 25); |
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function generateNewShape() { |
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/** |
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* Create a new p5.js shape. |
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**/ |
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ellipse(100, 100, 25, 25); // TODO: experimenting for now ...
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} |
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function setup() { |
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// TODO: Replace this with the leaflet/mappa setup just
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// using this for now to draw something to experiment on
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createCanvas(600, 600); |
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/** |
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* The p5.js initial setup function. |
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**/ |
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createCanvas(600, 600); // TODO: experimenting for now ...
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setupRecording(); |
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} |
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function draw() { |
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if (shouldGenerateNewShape) { |
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collectSoundParamters(); |
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generateShape(); |
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shouldGenerateNewShape = false; |
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/** |
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* The p5.js draw loop. |
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**/ |
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if (newSoundJustRecorded === true) { |
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shapes.push(generateNewShape()); |
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newSoundJustRecorded = false; |
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} |
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for (var shape of shapes) { |
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shape.display(); |
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} |
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} |
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