Towards more random shapes
This commit is contained in:
parent
02401531a8
commit
1eb743edcd
@ -139,23 +139,31 @@ class GeneratedShape {
|
||||
|
||||
this.accelX = 0.0;
|
||||
this.accelY = 0.0;
|
||||
|
||||
this.deltaX = 0.0;
|
||||
this.deltaY = 0.0;
|
||||
|
||||
this.springing = 0.0009;
|
||||
this.damping = 0.98;
|
||||
this.organicConstant = 1.0;
|
||||
this.organicConstant = random(-5, 5);
|
||||
|
||||
this.startXs = [];
|
||||
this.startYs = [];
|
||||
|
||||
this.xs = [];
|
||||
this.ys = [];
|
||||
|
||||
this.angle = [];
|
||||
this.frequency = [];
|
||||
|
||||
this.edges = 5;
|
||||
|
||||
this.radius = random(10, 180);
|
||||
this.rotAngle = random(10, 140);
|
||||
|
||||
this.randomX = random(-77, 77);
|
||||
this.randomY = random(-77, 77);
|
||||
|
||||
this.initialise();
|
||||
}
|
||||
|
||||
@ -228,8 +236,10 @@ class GeneratedShape {
|
||||
fill(this.colour);
|
||||
|
||||
for (let i = 0; i < this.edges; i++) {
|
||||
this.startXs[i] = centerX + cos(radians(this.rotAngle)) * this.radius;
|
||||
this.startYs[i] = centerY + sin(radians(this.rotAngle)) * this.radius;
|
||||
this.startXs[i] =
|
||||
centerX + cos(radians(this.rotAngle) * i) * this.radius + this.randomX;
|
||||
this.startYs[i] =
|
||||
centerY + sin(radians(this.rotAngle) * i) * this.radius + this.randomY;
|
||||
this.rotAngle += 360 / this.edges;
|
||||
}
|
||||
|
||||
@ -245,12 +255,12 @@ class GeneratedShape {
|
||||
/**
|
||||
* Move the shape vectors.
|
||||
**/
|
||||
|
||||
this.deltaX = mouseX - centerX;
|
||||
this.deltaY = mouseY - centerY;
|
||||
|
||||
this.deltaX *= this.springing;
|
||||
this.deltaY *= this.springing;
|
||||
|
||||
this.accelX += this.deltaX;
|
||||
this.accelY += this.deltaY;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user