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Gotta draw that each run

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decentral1se 4 years ago
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33762430ae
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  1. 3
      voicegardens/static/voicegardens.js

3
voicegardens/static/voicegardens.js

@ -564,7 +564,6 @@ function setup() {
canvas = createCanvas(windowWidth, windowHeight); canvas = createCanvas(windowWidth, windowHeight);
frameRate(frameRate); frameRate(frameRate);
setupRecording(); setupRecording();
background(color("#C3EFDB"));
blendMode(BLEND); blendMode(BLEND);
smooth(); smooth();
noStroke(); noStroke();
@ -574,6 +573,8 @@ function draw() {
/** /**
* The draw loop which is called x times a second where x is the frameRate. * The draw loop which is called x times a second where x is the frameRate.
**/ **/
background(color("#C3EFDB"));
// generate a new shape after a sound recording // generate a new shape after a sound recording
if (newSoundJustRecorded === true) { if (newSoundJustRecorded === true) {
// build a new copy of the recording to store on the shape object // build a new copy of the recording to store on the shape object

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