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Get shape size changing based on sound

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Luke Murphy 5 years ago
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ff970cffb9
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  1. 13
      voicegardens/static/voicegardens.js

13
voicegardens/static/voicegardens.js

@ -209,8 +209,10 @@ class GeneratedShape {
// Number of edges of the shape // Number of edges of the shape
this.edges = amplitude + 3; this.edges = amplitude + 3;
// ??? // The distance between the xs and ys influencing the size of the shape.
this.radius = random(120, 140); // The randomXs, randomYs also influence the shape size as they are added
// when drawing the space between xs and ys.
this.radius = ceil(duration * 40);
// ??? // ???
this.angle = radians(360 / this.edges); this.angle = radians(360 / this.edges);
@ -232,8 +234,11 @@ class GeneratedShape {
this.ys[i] = 0; this.ys[i] = 0;
this.xs[i] = 0; this.xs[i] = 0;
this.angles[i] = 0; this.angles[i] = 0;
this.randXs[i] = random(-77, 77);
this.randYs[i] = random(-77, 77); // this directly influences the shape of the size alongside the
// this.radius shape value
this.randXs[i] = ceil(duration * random(-30, 30));
this.randYs[i] = ceil(duration * random(-30, 30));
} }
for (let i = 0; i < this.edges; i++) { for (let i = 0; i < this.edges; i++) {

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